KaminaDrill Posted September 20, 2018 Share Posted September 20, 2018 Hi! I would like to have custom race that would have access to a Vampire Lord (Werewolf) perk tree. Is that achievable? Havent googled anything useful on the topic of perk trees actor values other than you cant make new ones, and still dont know how WerewolfBeastRace is tied to its perk tree Actor Value. Is there any hope to have a differently named beast race accessing a perk tree? Thanks for your time. Link to comment Share on other sites More sharing options...
KaminaDrill Posted March 16, 2019 Author Share Posted March 16, 2019 Hlp guyz plz Link to comment Share on other sites More sharing options...
lofgren Posted March 16, 2019 Share Posted March 16, 2019 Controlled through the default object manager. Link to comment Share on other sites More sharing options...
KaminaDrill Posted March 16, 2019 Author Share Posted March 16, 2019 Controlled through the default object manager But i dont see where exactly and cant find any reference on that. Could you elaborate please? Link to comment Share on other sites More sharing options...
lofgren Posted March 17, 2019 Share Posted March 17, 2019 Gameplay -> Default Objects. Setting your race to Werewolf Race will give it access to the werewolf perk tree. Setting it to Vampire Race will give it access to the vampire perk tree, and allow it to open the favorites menu. When you open the favorites menu it will only include spells and objects that are on the formlist specified by the Vampire Spells entry. Link to comment Share on other sites More sharing options...
KaminaDrill Posted March 17, 2019 Author Share Posted March 17, 2019 Thx! So, there is no way that more than one race would have access to, say, Vampire Lord perk tree as there could only be one race selected? Link to comment Share on other sites More sharing options...
lofgren Posted March 17, 2019 Share Posted March 17, 2019 SKSE has functions to swap out Default Object dynamically. https://www.creationkit.com/index.php?title=DefaultObjectManager_Script Link to comment Share on other sites More sharing options...
KaminaDrill Posted March 17, 2019 Author Share Posted March 17, 2019 Great, thats hella neat! Link to comment Share on other sites More sharing options...
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