Deleted57218227User Posted September 22, 2018 Share Posted September 22, 2018 including the expansions? I want to make my game as questy as possible. Link to comment Share on other sites More sharing options...
Tchos Posted September 22, 2018 Share Posted September 22, 2018 If the wiki shows all of them, then: Main: 430Tribunal: 39Bloodmoon: 58 Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted September 22, 2018 Share Posted September 22, 2018 Want some more? Besides Nexus, here's AbitOfTaste's Mod list. Checkout Catagories and hit quests FTW! Note the "notes" on the Right whether they need cleaning. Link to comment Share on other sites More sharing options...
leonardo2 Posted October 4, 2018 Share Posted October 4, 2018 If the wiki shows all of them, then: Main: 430Tribunal: 39Bloodmoon: 58Minus those quests that Bethesda didn't added (I think some quests still exist in-game, but the player cannot start them) to the game or simple cut it out. Link to comment Share on other sites More sharing options...
Kovax Posted October 4, 2018 Share Posted October 4, 2018 The series of Less Generic NPC mods (LGNPC) for various cities and regions add a fairly substantial number of small quests, not that there's any shortage of them in the vanilla game. Put it this way, after 10+ years of fairly frequent play, I haven't completely exhausted the vanilla content yet. There is no way to see everything with one character, and even two is either pushing it pretty hard or still impossible. Several of the faction quests can only be completed if you do NOT join a rival faction, so you can't do all three major House quests using two different characters without extensive foreknowledge of which quests block which other quests, and you cannot do them all with one character. Even the House Telvanni beginning quests include far more than you need to advance, so there's no need to do all of them in one play-through. Several quests are picked up in encounters with seemingly random NPCs, and many are only unlocked by doing some particular thing first, so you won't even know they exist unless/until you happen to do that thing. Basically, the game keeps growing in depth and complexity as you gain knowledge and experience, rather than too often tapping out the available content after the first encounter with each NPC (like some other Bethesda game that followed). It's pretty much a given that you WILL break a few quests long before you even know they exist, either by doing other quests, joining factions, or changing the dispositions of various NPCs along the way. Fortunately, there's no shortage, so you probably won't miss them unless you're keeping track and comparing to some wiki list or something. Link to comment Share on other sites More sharing options...
Deleted57218227User Posted October 11, 2018 Author Share Posted October 11, 2018 This is unbelievable! Thanks for the info...HEADS OFF TO PLAY MORROWIND... Link to comment Share on other sites More sharing options...
Recommended Posts