corrado33 Posted September 22, 2018 Share Posted September 22, 2018 Working on my sorting script. Want to find a way to sort food from drinks. The game doesn't differentiate, it's all "food". The thing that IS different is the sounds the objects make when used. Can I use papyrus to parse those sounds? Searching the creation kit didn't... help me. Yes yes, I could make a couple of formlists, but I want to be compatible with DLC/mods. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 23, 2018 Share Posted September 23, 2018 Requires SKSE: GetUseSound() Link to comment Share on other sites More sharing options...
corrado33 Posted September 23, 2018 Author Share Posted September 23, 2018 (edited) Requires SKSE: GetUseSound() Perfect, apparently I suck at searching :sad: (In all honesty I just think the creation kit search bar sucks. ;) ) Edited September 23, 2018 by corrado33 Link to comment Share on other sites More sharing options...
Recommended Posts