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Skyrim SSE won't open cause of a mod


Scorptilezero

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So I hit the maximum of mods that I didn't know existed! :tongue:

Found the masters with Wrye Bash and SSEEdit.

Now with Loot, I have a few mods with warnings written

Found # ITM records

So in SSEEdit I Remove Identical to Masters records?

 

And for the official Skyrim DLCs, there's more warnings: ITM records, deleted references, deleted navmeshes.

Do I cleam them too?

 

Thank you

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you clean them all EXCEPT you NEVER clean Skyrim.esm and I personally never clean Update.esm because it is exactly that, an update to Skyrim.esm

 

so I would suggest you clean dawnguard, hearthfire, and dragonborn only

 

Note: There is much debate on both sides if you should clean Update.esm, I never have and I can play for 14 hours straight with 83 mods and no crashes or freezes, shrug

Edited by gromulos
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watch this video, yes I know it's for Skyrim, but the same information applies. I would rather you get it from Gopher instead of me misquoting and telling you wrong :)

 

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Okay nice done, no more warnings anywhere.

BUT when I try to open the game:

 

You are using a newer version of Skyrim than this version of SKSE64 supports.

If this version just came out, please be patient while we update our code.

 

I have SKSE 2.0.8

 

I checked online and I think I just have to wait until they update the SKSE64 launcher?

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