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Followers and Diseases


yk0520

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I've had Lydia with my character for quite a while and noticed she's coughing a lot, plus other npcs remarking that "you don't look so good...." even when I don't have any diseased condition. I've tried ordering her to activate shrines,and though it says "all diseases cleared",she's still occasionaly coughing. Has she actually contracted something and it's not clearing or is it a typical bethesda bug?
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@yk0520, lol yep, Lydia and my party of multiple followers often 'cough' or 'clear their throats' often probably due to the very

limited scripted voice dialog Bethesda created for follower NPC's, its a shame too given all the creative opportunities and

potential for dialog in the game, Skyrim is much poorer for it.

Followers also 'yawn' all the time because the game is so boring lol (just joking).

Bethesda devs should stop writing so many of those 'books' and start writing more witty dialog for the follower voice actors lol.

Resigned myself to accepting all followers as typical bland one-dimensional Elder Scrolls style 'RPG' characters that are lifeless and humorless.

 

Really miss listening to the constant banter and commentary between characters in immersive RPG games like the Dragon Age series.

To answer your question, followers are not affected by diseases, unless you've installed mods that change this.

I usually command them to activate shrine's just to be sure anyway, also given them plenty of cure disease/poison/etc and

none of them have yet to use these.

Edited by xlcr
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Hmm. Do you know for sure that they can't get diseases?

 

I ask because the "infected" (that little spiral of sparkles) animation definitely DOES play on a follower when they are struck by a disease-carrier and the disease chance procs. This is most evident when battling wolves at low levels. I don't know if this actually changes their stats (gives them Rockjoint) as I've never tried to console their damagemult afterward. I do command them to use shrines though, just in case.

 

Anyway, the disease CAN definitely proc on them, the question is: does it do anything?

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@sukeban, hi, there are mods that will render a follower susceptable to diseases (specifically, so they can become a vampire/werewolf); but,

in the unmodded vanilla Skyrim game, followers are unaffected from my experience.

fyi, just to be sure, I also confirmed before posting previously checking my facts here lol: http://www.uesp.net/wiki/Skyrim:Followers

 

I have seen the 'infected' effect you described hitting my followers but as far as i can tell they were left unscathed short/long term.

Also please note, Skyrim's very unsophisticated follower system doesn't even have a built-in indicator/method to lookup a follower's stats or

anything else for that matter (console commands aside); so, how would you even know a follower was infected, poisoned, etc.

Seems fairly obvious to me Bethesda didn't design much into followers to be as realistic as the player character and

simply rendered followers immune to everything and called it a day..

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I have seen the 'infected' effect you described hitting my followers but as far as i can tell they were left unscathed short/long term.

Also please note, Skyrim's very unsophisticated follower system doesn't even have a built-in indicator/method to lookup a follower's stats or

anything else for that matter (console commands aside); so, how would you even know a follower was infected, poisoned, etc.

Seems fairly obvious to me Bethesda didn't design much into followers to be as realistic as the player character and

simply rendered followers immune to everything and called it a day..

 

What means we are the only one what can get infectet (ill). Damm. When where should let it fall under the table and make the 2 for the werwolfs and vampire with a nice animtion Like a bit in the neck or somthing.

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