chanchan05 Posted September 29, 2018 Share Posted September 29, 2018 I'm probably missing something really simple here LOL. I'd appreciate the help. So install FNIS Behavior and Creatures through Vortex. So far so good. Some new thing called FNIS Data appeared. Which is empty except for a file I can open with Notepad. So far okay. Looking through the FNIS mod page, it seems I had to go get the FNIS.ini0 in the folder for FNIS that Vortex created, copy it over to skyrim/data, rename it to FNIS.ini, then add RedirectFiles=D:\FNIS_Redirect at the end of the text. Which I did. Even created that folder. But when I run FNIS by pressing the play button on the dashboard next to the FNIS logo, tick on the redirect patch tickbox on the GUI then press Update FNIS Behavior, I get the following error: ERROR(2014): Target folder for File Redirection not specified or does not exist: . FNIS.ini wrong or missing. See FNIS Description > FNIS Vortex/MO support (profiles), FNIS.ini. Not sure what I did wrong. Thanks. PS: I screwed up once actually when I pressed Update without ticking the redirect patch. the GUI finished patching, but I don't think that will be a problem because I haven't installed any mod yet that uses FNIS. I was just trying to see how it'd work first. PPS: After a little bit of digging, I'm coming to the conclusion that if I do not click the redirect option, FNIS will update the main Skyrim Folder and basically it becomes a global installation instead of the profile installation thingy by Vortex. Am I wrong in thinking that if I don't plan to have different animation packs per profile, this won't be an issue and I can just either choose save changes when switching profiles with no issues, or just select revert changes and just run FNIS after every profile change? Link to comment Share on other sites More sharing options...
chanchan05 Posted September 29, 2018 Author Share Posted September 29, 2018 NVM. As I said. It was something stupid. I wrote the ini commands wrong. Link to comment Share on other sites More sharing options...
rmm200 Posted September 29, 2018 Share Posted September 29, 2018 Definitely over-thinking this.After running FNIS form Vortex dashboard, Deploy mods and all the FNIS changes should get copied back to your FNIS data folder.There will be a unique FNIS data mod created for each profile. Might be under Versions dropdown.FNIS data is local, not global. This is the way it should be. Creating a FNIS data mod is a recent Vortex change, and one I love. (More like MO, if I dare say that) Link to comment Share on other sites More sharing options...
LawrenceFB Posted September 29, 2018 Share Posted September 29, 2018 Definitely over-thinking this.After running FNIS form Vortex dashboard, Deploy mods and all the FNIS changes should get copied back to your FNIS data folder.There will be a unique FNIS data mod created for each profile. Might be under Versions dropdown.FNIS data is local, not global. This is the way it should be. Creating a FNIS data mod is a recent Vortex change, and one I love. (More like MO, if I dare say that) Are you sure you need to run FNIS from the dashboard? I thought Vortex did it automatically at deployment now when required. It is better than MO it creates the 'patch'. I wish we could have this for 'bashed/smashed patch' and DynDOLOD as well. Link to comment Share on other sites More sharing options...
rmm200 Posted September 29, 2018 Share Posted September 29, 2018 Definitely over-thinking this.After running FNIS form Vortex dashboard, Deploy mods and all the FNIS changes should get copied back to your FNIS data folder.There will be a unique FNIS data mod created for each profile. Might be under Versions dropdown.FNIS data is local, not global. This is the way it should be. Creating a FNIS data mod is a recent Vortex change, and one I love. (More like MO, if I dare say that) Are you sure you need to run FNIS from the dashboard? I thought Vortex did it automatically at deployment now when required. It is better than MO it creates the 'patch'. I wish we could have this for 'bashed/smashed patch' and DynDOLOD as well. Pretty much every time Vortex runs FNIS automatically during deployment - it errors out. File in use.I have just gotten in the habit of running FNIS when I know it needs it.I should really report that error...Along with Open Mod in File Manager - opens underneath Vortex. Terribly irritating. Link to comment Share on other sites More sharing options...
LawrenceFB Posted September 29, 2018 Share Posted September 29, 2018 Definitely over-thinking this.After running FNIS form Vortex dashboard, Deploy mods and all the FNIS changes should get copied back to your FNIS data folder.There will be a unique FNIS data mod created for each profile. Might be under Versions dropdown.FNIS data is local, not global. This is the way it should be. Creating a FNIS data mod is a recent Vortex change, and one I love. (More like MO, if I dare say that) Are you sure you need to run FNIS from the dashboard? I thought Vortex did it automatically at deployment now when required. It is better than MO it creates the 'patch'. I wish we could have this for 'bashed/smashed patch' and DynDOLOD as well. Pretty much every time Vortex runs FNIS automatically during deployment - it errors out. File in use.I have just gotten in the habit of running FNIS when I know it needs it.I should really report that error...Along with Open Mod in File Manager - opens underneath Vortex. Terribly irritating. Do you have the mod directories or 'Data' open in 'File Explorer' while deploying? If so is this through Vortex or from the desktop? Link to comment Share on other sites More sharing options...
rmm200 Posted September 29, 2018 Share Posted September 29, 2018 Definitely over-thinking this.After running FNIS form Vortex dashboard, Deploy mods and all the FNIS changes should get copied back to your FNIS data folder.There will be a unique FNIS data mod created for each profile. Might be under Versions dropdown.FNIS data is local, not global. This is the way it should be. Creating a FNIS data mod is a recent Vortex change, and one I love. (More like MO, if I dare say that) Are you sure you need to run FNIS from the dashboard? I thought Vortex did it automatically at deployment now when required. It is better than MO it creates the 'patch'. I wish we could have this for 'bashed/smashed patch' and DynDOLOD as well. Pretty much every time Vortex runs FNIS automatically during deployment - it errors out. File in use.I have just gotten in the habit of running FNIS when I know it needs it.I should really report that error...Along with Open Mod in File Manager - opens underneath Vortex. Terribly irritating. Do you have the mod directories or 'Data' open in 'File Explorer' while deploying? If so is this through Vortex or from the desktop? Typically nothing open except Vortex.I only run FNIS from Vortex; I don't want Vortex to get confused by running it from the desktop. Better safe than sorry...I also have the following installed as mods: FNIS Behavior, FNIS Creature Pack, and FNIS Spells.Vortex gives me FNIS Data.Take note: I am not asking for anything to be fixed. It is all working as I like it. Link to comment Share on other sites More sharing options...
chanchan05 Posted September 30, 2018 Author Share Posted September 30, 2018 I was trying to make it work as Vortex said, automatically. Anyway I did it. It was basically just a mistype in the ini file. Now it seems to work fine automatically. Link to comment Share on other sites More sharing options...
Wolfson95 Posted October 16, 2018 Share Posted October 16, 2018 Ok, so with the data file, I keep getting that it conflicts with fnis itself. How do you get it so that it doesn't conflict with each other? Link to comment Share on other sites More sharing options...
chanchan05 Posted October 16, 2018 Author Share Posted October 16, 2018 Ok, so with the data file, I keep getting that it conflicts with fnis itself. How do you get it so that it doesn't conflict with each other? Nothing. Leave it alone for a minute or so and the conflict resolves itself once FNIS actually finishes loading and is deployed properly, if you have auto deploy enabled. Or you could just click deploy mods and once it finishes, it's fixed. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.