Metalmaxter Posted September 30, 2018 Share Posted September 30, 2018 Hello, I am not new to Mods or the Community, but I am new to Complex modding (if what I'm asking can even be called that). Iv watched a handful of tutorials and searched for many more but I can't seem to piece it together or find a Tutorial that can that explains what I want to do, or if there was one and I just didn't grasb it, not sure. Basically, I'm trying to have a script run when I equip an item or read a note. More specifically I'm trying to have the RaceMenu or Looks Menu open when I equip a ring or when I read a note.I'm actually trying to do this for the FO4VR because there is no way to see your self without typing in a console command ATM.I'm hoping I can eventually Mod in some improvements for the VR versions of the game.It is unfortunately a very weak port.If anyone can point me in the right direction of some tutorials that might be more focused on what I'm trying to do that would be wonderful, or maybe some examples to work off of. Thanks in advance to anyone willing to help me out. Link to comment Share on other sites More sharing options...
Evangela Posted September 30, 2018 Share Posted September 30, 2018 (edited) For equippable items(armor, weapons, and potions(using them counts as equipping)). Just an example. Event OnItemEquipped(Form akBaseObject, ObjectReference akReference) if akBaseObject as Weapon ; code here will run if the equipped object is a weapon else ; code here will run if it's not endif EndEvent Can add elseif's for more type checking if desired. I'm not sure about notes, OnRead would have to be put on the objects themselves, and holotapes have a broken event that doesn't run through the pipeboy. Maybe someone has a solution for notes. Edited September 30, 2018 by Rasikko Link to comment Share on other sites More sharing options...
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