Xanins Posted June 16, 2012 Share Posted June 16, 2012 (edited) My current theory is that the Collision Radius variable in the Creation Kit's "Projectile" Window (see picture) affects how closely an arrow/ etc. can be to its target before it impacts. This value is set to 0.50 in vanilla Skyrim. For example: in vanilla Skyrim, if I shoot an arrow very slightly to one side of a bandit the arrow will still hit him/her even though the arrow should have passed by said bandit. http://img803.imageshack.us/img803/6706/projectile.png If my theory is correct, setting the Collision Radius to 0.00 should eliminate this effect, right? Basically, you would have less of a handicap on aiming because your arrow would only hit something in its direct path. Is that the function of the Collision Radius variable? =o Edited June 16, 2012 by Xanins Link to comment Share on other sites More sharing options...
Xanins Posted June 16, 2012 Author Share Posted June 16, 2012 I hate to bump, but I really don't want to move forward on the mod I'm making until I get this answered. >_<; Link to comment Share on other sites More sharing options...
EnaiSiaion Posted June 16, 2012 Share Posted June 16, 2012 Yes, this is how it works. :) Link to comment Share on other sites More sharing options...
Xanins Posted June 16, 2012 Author Share Posted June 16, 2012 Thanks Enai! ^_^ Now I can finally get back to work. Link to comment Share on other sites More sharing options...
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