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Most hated enemy to fight?


Timihendrix91

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Ghosts are laughably easy, if you're only facing one of them. Keep a summoned scamp between you and the ghost, and let the scamp do the blasting. Takes a while for a scamp to whittle a ghost down, but it's better than facing the ghost toe-to-toe.

 

if you uses summons... then yes..

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I am in on bott the Goblin Warlords and the Will-o-the-Wisps. Not because of lag or anything they are just darn annoying to fight.
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I both hate and love Daedroths. At my request my friend made me a mod that made the daedroths ungodly tough. They now have 750 hp 300 mp, 20% resistance to normal weapons, 80% resistance to fire, 40% resistance to cold, 60% weakness to shock, they do their fire spit more often and it hits for 40 damage and another 60 over 12 seconds (not per second), their melee attacks have a 2% chance to afflict you with the festering wounds Dbuff which lowers your resistance to their melee attacks by 10% and stacks up to 5 times, and last but most annoying they have a lesser power that summons 2 clannfears and it can be used while silenced. So do they sound tough? sound like a mini boss type enemy? yeah well he decided to make them attack you in packs 2-3 most of the time. There are also the Black Daedroths that you find at the top of the Oblivion towers at level 40+ that have the same stats and resistances of the Daedroth but doubled, same abilities, and a few things added. 15% damage reflect, 2 hp regeneration per second, 20% spell absorb, 15% spell reflect, and their bite attack causes the Vicious Bite effect which is a scripted effect that causes you to bleed for 1% of your max health evey 5 seconds until you die or bandage yourself up. The bandages are also part of the mod and they are found often and sold cheaply in every "Adventurer" store (weapons/armor) and "Apothecary" (alchemy stores).

 

Those are my least favorite vanilla enemies to fight my least favorite modded foe are the Tomb Spyders from my friends Shadow of the Necropolis mod. They are tough foes and always have a swarm of scarabs close by. The shadow of the Necropolis mod is one of the several mods made by my friend Vinnie and is one that he actually plans on releasing when he feels it's finished. Currently he's still balancing it. Right now the boss C'thule is litterally unbeatable, the Necrontire Knights are stronger than they should be, and the Black Pariahs are not as strong as they were intended. In case any of these sound familliar to anyone the mod was inspired by the Necrons of Warhammer 40K.

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