cofftang Posted October 2, 2018 Share Posted October 2, 2018 I've been trying to figure this problem out for a while now. Just about given up on it but thought I may as well share it here just in case. I keep getting flickering textures wherever I go. Usually happens when facing a particular direction. This includes objects flickering between invisible/normal and also random streaks across the screen. Screenshots attached of a log truck which keeps doing it. https://steamuserimages-a.akamaihd.net/ugc/966476706442253253/C6FE7F2A0A17DB37C288BBDF87DDA8D7C3EE31DD/https://steamuserimages-a.akamaihd.net/ugc/966476706442253899/348237AA759359CC525DCEFB1218436F14F93295/ Hope someone knows something :smile:Thanks for any help in advance. Link to comment Share on other sites More sharing options...
cofftang Posted October 2, 2018 Author Share Posted October 2, 2018 So I fixed the objects vanishing and reappearing by using https://www.nexusmods.com/skyrim/mods/12801/ Still have the problem of s#*! flashing across the screen constantly. seems to stop only when i look at the ground in some places. Tried updating my graphics drivers and tweaking graphics settings with no luck. Link to comment Share on other sites More sharing options...
jdkzombie Posted October 2, 2018 Share Posted October 2, 2018 What are your system specs? From the looks of the screenshots, the graphics settings are pretty low already. Link to comment Share on other sites More sharing options...
MissingMeshTV Posted October 2, 2018 Share Posted October 2, 2018 This problem has absolutely nothing to do with textures. Missing textures would result in purple meshes which would still be visible. This is indicative of something you’re using breaking the precombined meshes and previs data which is the core of the game’s optimization system, or using a mod that conflicts with the previs data used in another mod that makes changes to the same cell. If you’re using a scrapping mod, that would be the first thing to disable to try tracking down the problem. If that doesn’t help, open your mods in xEdit to look for those that make worldspace changes in the cells you’re having problems with. Or disable mods in batches and test that way, but looking at things in xEdit is far quicker and gives you a better handle on what the problem actually is. Link to comment Share on other sites More sharing options...
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