badboy181187 Posted February 15, 2013 Share Posted February 15, 2013 I started a new game and here is my papyrus log that gives me CTD at the beginning of the game.[02/15/2013 - 12:15:47PM] Papyrus log opened (PC)[02/15/2013 - 12:15:47PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)[02/15/2013 - 12:15:47PM] Memory page: 128 (min) 512 (max) 76800 (max total)[02/15/2013 - 12:16:04PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property[02/15/2013 - 12:16:04PM] VM is freezing...[02/15/2013 - 12:16:04PM] VM is frozen[02/15/2013 - 12:16:04PM] Reverting game...[02/15/2013 - 12:16:04PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property[02/15/2013 - 12:16:22PM] Loading game...[02/15/2013 - 12:16:22PM] VM is thawing...[02/15/2013 - 12:19:39PM] Error: (000EC188): cannot enable an object with an enable state parent.stack: [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 At first it varied but now everytime Alduin comes down to burn that guy on the ground and Hadvar calls that kid the game CTD`s; ot also happens when Alduin lands on the wall and burns another soldier on the ground then it happens again. This is a list of the mods that I use: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) ApachiiHair.esm (3 -> 3) ApachiiHairFemales.esm (4 -> 4) ApachiiHairMales.esm (5 -> 5) FallOut3Hairs.esm (6 -> 6) EagleEyePerk.esm (7 -> 7) EagleEyePerk_defStamina.esm (8 -> 8) Lanterns Of Skyrim - All In One - Main.esm (9 -> 9) breezehomelightfix.esp (10 -> 10) Unofficial Skyrim Patch.esp (11 -> 11) MoreRainWindy33percentLessView.esp (12 -> 12) MoreSnowWindyand75percentLessView.esp (13 -> 13) Better Dynamic Snow.esp (14 -> 14) randomthunder.esp (15 -> 15) Remove Interior Fog V2 - Skyrim.esp (16 -> 16) Realistic Lighting.esp (17 -> 17) Realistic Lighting Patcher.esp (18 -> 18) Realistic Lighting Addon.esp (19 -> 19) Further Dark Dungeons for ENB.esp (20 -> 20) Realistic Lighting Overhaul - Illuminated Spells.esp (21 -> 21) Realistic Lighting Overhaul - Dungeons.esp (22 -> 22) Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp (23 -> 23) Realistic Lighting Overhaul - Major City Interiors.esp (24 -> 24) Realistic Lighting Overhaul - 3.5 Weathers.esp (25 -> 25) Weapons and Armor fixes.esp (26 -> 26) Weapons and Armor fixes - Hacks.esp (27 -> 27) StaticMeshImprovementMod.esp (28 -> 28) Bandits Wear Helmets.esp (29 -> 29) bladesfactionfix.esp (30 -> 30) DragonSoulsToPerks.esp (31 -> 31) Lanterns Of Skyrim - All In One - RLO.esp (32 -> 32) Lost Art of the Blacksmith.esp (33 -> 33) More Craftables.esp (34 -> 34) Radiant and Unique Potions Poisons and Booze.esp (35 -> 35) SabreFurBag.esp (36 -> 36) Skyrim Flora Overhaul.esp (37 -> 37) YngolBarrowButtonFix.esp (38 -> 38) SkyUI.esp (39 -> 39) Archer's.esp (40 -> 40) backpackfrankdema.esp (41 -> 41) Cloaks.esp (42 -> 42) 1nivWICCloaks.esp (43 -> 43) 1nivWICSkyCloaksPatch.esp (44 -> 44) daedric_phelm.esp (45 -> 45) darkseraticheavyarmor.esp (46 -> 46) Earrings Set1.esp (47 -> 47) Evil MasterMind Armor.esp (48 -> 48) hunterarmor.esp (49 -> 49) hunterarmornofur.esp (50 -> 50) Insanity's Sorrow.esp (51 -> 51) Light Armor Hoods - Normal Armor Value.esp (52 -> 52) nordicrangerarmor.esp (53 -> 53) Northborn Fur Hoods.esp (54 -> 54) plate hoods pack-normal armor.esp (55 -> 55) Dr_Bandolier.esp (56 -> 56) BandolierForNPCMasterFile.esp (57 -> 57) BandolierForNPCsWIC_V2.esp (58 -> 58) BandolierForNPCsBanditsWearHelmets.esp (59 -> 59) BandolierForNPCsCheaperBandoliers_BalancedWeight.esp (60 -> 60) Smithing Perks Overhaul - Balanced.esp (61 -> 61) Complete Crafting Overhaul.esp (62 -> 62) Beautiful Riften.esp (63 -> 63) Beautiful Whiterun.esp (64 -> 64) RealisticWhiterun.esp (65 -> 65) Run For Your Lives.esp (66 -> 66) armored-horses.esp (67 -> 67) Brighter Campfires X15.esp (68 -> 68) Proper Aiming.esp (69 -> 69) Realistic werewolf speed.esp (70 -> 70) SFO - Expanded Diversity.esp (71 -> 71) dD - Enhanced Blood Main.esp (72 -> 72) Soul Gems Differ - E.esp (73 -> 73) dD - Realistic Ragdoll Force - Realistic.esp (74 -> 74) SmithingMasteryPerks.esp (75 -> 75) Beards.esp (76 -> 76) FallOut3Hairs.esp (77 -> 77) TheEyesOfBeauty.esp (78 -> 78) UFO - Ultimate Follower Overhaul.esp (79 -> 79) More Hair Colors.esp (80 -> 80) ethereal_elven_overhaul.esp (81 -> 81) WATER.esp (82 -> 82) WATER Plants.esp (83 -> 83) GreenWaterFix_Compatible.esp (84 -> 84) WereWolfBattleAxe.esp (85 -> 85) ChildrenClothesClassed.esp (86 -> 86) DenserGrass.esp I really do need help because it freaks me up that I can`t play it anymore. Thank you! Link to comment Share on other sites More sharing options...
pablosplinter Posted February 18, 2013 Share Posted February 18, 2013 Sigh....I have just started getting CTDs 75 hours in to my game. The last lines in papyrus always relate to LvlPredatorScript.psc, but I haven't deactivated a single mod during this playthrough. Is there anything I can do? Link to comment Share on other sites More sharing options...
ranjas75 Posted February 19, 2013 Share Posted February 19, 2013 (edited) I've been getting CTD since the start of playing Skyrim on my PC. 90% of the CTD occurs when in the 'open world' running around.. rarely has it happened in cities and I don't think it ever has happened in a dungeon. My specs :i3 2120560 gtx ti4gb ramWindows 7/32bit Following a clean install of the game I'm receiving this @ the last few lines of my Papyrus log : [02/18/2013 - 11:34:21PM] VM is freezing...[02/18/2013 - 11:34:21PM] VM is frozen[02/18/2013 - 11:34:21PM] Saving game...[02/18/2013 - 11:34:21PM] VM is thawing...[02/18/2013 - 11:34:35PM] Error: (000DC54E): cannot enable an object with an enable state parent.stack: [ (000DC54E)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC54E)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/18/2013 - 11:34:47PM] Error: (000DC5BF): cannot enable an object with an enable state parent.stack: [ (000DC5BF)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC5BF)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/18/2013 - 11:34:58PM] Error: (000DC546): cannot enable an object with an enable state parent.stack: [ (000DC546)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC546)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/18/2013 - 11:35:11PM] VM is freezing...[02/18/2013 - 11:35:11PM] VM is frozen My BOSS log : ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Chesko_Frostfall.esp ActiveChesko_WearableLantern.esp ActiveIMAGINATOR - Visual Control for Skyrim.esp ActiveWetandCold.esp ActiveSkyUI.esp ActiveCloaks.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dr_Bandolier.esp ActiveImmersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}dD - Enhanced Blood Main.esp ActiveEnhancedLightsandFX.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-1.esp ActiveClimatesOfTamriel-Dungeons-Hardcore.esp ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Interiors-Cold.esp ActiveIncompatible with: Realistic Lighting OverhaulThe Dance of Death.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.Bashed Patch, 0.esp ActiveAny advice on this issue? This is the 3rd install I've done of Skyrim in about a week of playing the game.. Spent more time trying to get the game to work than actually playing it. Edited February 19, 2013 by ranjas75 Link to comment Share on other sites More sharing options...
ranjas75 Posted February 19, 2013 Share Posted February 19, 2013 (edited) Does nobody has a solution to my problem posted above? I see this exact problem posted all over the net but the only 'solution' I've found is @ the start of this thread and it says to create a new character.. which I've done.. three times and the same CTD issue has occurred each time now. Obviously, creating a new character (I've tried clean installs three times now as well) doesn't fix the issue.How does such a widespread problem have no solution? Does everyone who experiences this just stop playing Skyrim? Edited February 19, 2013 by ranjas75 Link to comment Share on other sites More sharing options...
seanxx Posted February 23, 2013 Share Posted February 23, 2013 Ranjas, do the ctds happen after playing for a bit ? It could just be that your 32 bit system is running out of memory, try downgrading the graphic settings, maybe put the shadows on medium. deactivate the Bethesda HD texture pasks maybe. Enhanced blood - is that a 1024 or more texture ? that might be too much. I avoid any 2048 Hd textures and keep the 1024 to a minimum. Link to comment Share on other sites More sharing options...
Kitsunegi Posted February 28, 2013 Share Posted February 28, 2013 CTDs just started for me a few days ago, after I finally fixed my infinite loading screens by messing with my FPS. My papyrus log where I assume the error is:[02/28/2013 - 03:29:15PM] victim just died[02/28/2013 - 03:29:17PM] warning: Assigning None to a non-object variable named "::temp10"stack: [None].ReanimateAshPile.OnDying() - "ReanimateAshPile.psc" Line 105[02/28/2013 - 03:29:18PM] warning: Assigning None to a non-object variable named "::temp12"stack: [None].ReanimateAshPile.OnEffectFinish() - "ReanimateAshPile.psc" Line 114[02/28/2013 - 03:29:42PM] VM is freezing...[02/28/2013 - 03:29:42PM] VM is frozen[02/28/2013 - 03:29:44PM] Saving game...[02/28/2013 - 03:29:44PM] VM is thawing... Most of my errors have something to do with assigning none to a non-object variable. It's not always the ash pile thing, but it does pop up a lot. My only activated mods are Alternate Start: Live Another Life, Horns are Forever, and Unofficial Skyrim Patch (I get a lot of camera fixation errors without it.) Forgive me if I'm missing something obvious. I am a total noob when it comes to scripting. I just want to be able to play and enjoy Skyrim and go longer than 5 minutes without restarting for once in 3 months :( Link to comment Share on other sites More sharing options...
4sensei Posted March 3, 2013 Share Posted March 3, 2013 [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 297 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:03:24PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 309 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:06:58PM] Error: (0009DD91): has no 3d, and so cannot have its motion type changed. stack: [item 11 in container (00000014)].defaultDisableHavokOnLoad.SetMotionType() - "<native>" Line ? [item 11 in container (00000014)].defaultDisableHavokOnLoad.ReleaseToHavok() - "defaultDisableHavokOnLoad.psc" Line 55 [item 11 in container (00000014)].defaultDisableHavokOnLoad.OnActivate() - "defaultDisableHavokOnLoad.psc" Line 30 [03/03/2013 - 09:06:58PM] Error: Object has no 3D stack: [item 11 in container (00000014)].defaultDisableHavokOnLoad.ApplyHavokImpulse() - "<native>" Line ? [item 11 in container (00000014)].defaultDisableHavokOnLoad.ReleaseToHavok() - "defaultDisableHavokOnLoad.psc" Line 56 [item 11 in container (00000014)].defaultDisableHavokOnLoad.OnActivate() - "defaultDisableHavokOnLoad.psc" Line 30 [03/03/2013 - 09:21:44PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 305 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:21:45PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 301 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:21:54PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTextureSmall() - "zbloodnpc.psc" Line 361 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:22:14PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTextureSmall() - "zbloodnpc.psc" Line 357 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:22:15PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 297 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:22:17PM] Error: (00000014): cannot play a None impact effect. stack: [ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].zbloodnpc.randomHitTexture() - "zbloodnpc.psc" Line 301 [Active effect 2 on (00000014)].zbloodnpc.OnHit() - "zbloodnpc.psc" Line ? [03/03/2013 - 09:31:34PM] Loading equipment... [03/03/2013 - 09:31:34PM] Loading equipment... [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : cluxFixVanilla Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:31:35PM] Error: (000C435B): cannot enable an object with an enable state parent. stack: [ (000C435B)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000C435B)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [03/03/2013 - 09:31:35PM] Error: (000C435A): cannot enable an object with an enable state parent. stack: [ (000C435A)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000C435A)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [03/03/2013 - 09:31:35PM] Error: (000C435C): cannot enable an object with an enable state parent. stack: [ (000C435C)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000C435C)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [03/03/2013 - 09:31:48PM] VM is freezing... [03/03/2013 - 09:31:48PM] VM is frozen [03/03/2013 - 09:31:48PM] Saving game... [03/03/2013 - 09:31:48PM] VM is thawing... [03/03/2013 - 09:46:21PM] CLUXMSG : Road Light Enabled [03/03/2013 - 09:46:21PM] CLUXMSG : Road Light Enabled [03/03/2013 - 09:46:21PM] CLUXMSG : Road Light Enabled [03/03/2013 - 09:46:21PM] CLUXMSG : Houses Light Enabled [03/03/2013 - 09:46:48PM] CLUXMSG : Road Light Enabled [03/03/2013 - 09:46:48PM] CLUXMSG : Houses Light Enabled Get this after a CTD when trying to enter the Inn in Dawnstar. I have a feeling it's an issue with either SkyTEST or Enhanced Blood Textures mods. Any ideas? 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chainman Posted March 11, 2013 Share Posted March 11, 2013 I can't make heads or tails of this, could I get a little help? (2C026EF2)].chfolloweraliasscript.OnUpdate() - "CHFollowerAliasScript.psc" Line ?[03/11/2013 - 05:40:38PM] WZMSG : PLAYER has ENTERED a RANDOM AMBUSH Area... roll 'dem bones[03/11/2013 - 05:40:38PM] WZMSG : RandomDICEroll = 58[03/11/2013 - 05:40:38PM] WZMSG : EncounterOdds-Generated by Script = 30[03/11/2013 - 05:40:39PM] Error: File "Chesko_WearableLantern_Candle.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Follower on quest _WL_FollowerQuest2 (19007FDA)]._WL_LanternScript_v2.OnUpdate() - "_WL_LanternScript_v2.psc" Line 225[03/11/2013 - 05:40:39PM] WZ : Low Dice... noSpawn RaiseOdds script Link to comment Share on other sites More sharing options...
chainman Posted March 11, 2013 Share Posted March 11, 2013 If more information is needed I will provide it. Link to comment Share on other sites More sharing options...
Meeporized Posted March 16, 2013 Share Posted March 16, 2013 Hello well im getting CTD's after exiting "Bleak Falls" and making my way back to Riverwood it was a cleansave and then i added all my mods.Wich are 00 Skyrim.esm01 Update.esm02 Dawnguard.esm03 ApachiiHair.esm04 RaceCompatibility.esm05 Omegared99-Compilation.esm06 SPIKE.esm07 HighResTexturePack01.esp08 HighResTexturePack02.esp09 HighResTexturePack03.esp0A Unofficial Skyrim Patch.esp [Version 1.3.0]0B RaceCompatibilityUSKPOverride.esp0C Unofficial Dawnguard Patch.esp [Version 1.2.0]0D Unofficial High Resolution Patch.esp [Version 1.1.1]0E Chesko_Frostfall.esp0F Better Dynamic Snow.esp10 StaticMeshImprovementMod.esp11 GuessDistance.esp12 hqsnow.esp13 Convenient Horses.esp14 Auto Unequip Ammo.esp15 Character Creation Overhaul.esp16 Chesko_LoreBasedLoadingScreens.esp17 DYNAVISION Dynamic Depth of Field.esp18 WetandCold.esp19 SkyUI.esp1A iHUD.esp1B AsharaPrinceOfTheWoods.esp1C BloodWitchArmor.esp1D Cloaks.esp1E 1nivWICCloaks.esp [Version 2.2]1F 1nivWICSkyCloaksPatch.esp [Version 2.2]20 Daedric Extra Armor.esp21 DemonHunterArmor.esp22 Dread Huntress Armor.esp23 hothtrooper44_ArmorCompilation.esp24 HuntressArmor.esp25 KURESE Gloria conversion.esp26 Omegared99-WeaponSets.esp27 SeraphineHuntedArmor.esp28 Unique Uniques.esp [Version 1.1]29 HarvestOverhaul.esp [Version 2.0]2A HarvestOverhaulDawnguard.esp [Version 2.0]2B HarvestOverhaulCreaturesDawnguard.esp2C Lock Overhaul.esp2D DeadlyDragons.esp2E Ank_Castle_Main.esp2F AchieveThat.esp30 BetterQuestObjectives.esp31 CCO - Oblivion Carry Weights.esp32 Distant Detail.esp33 Guard Dialogue Overhaul.esp34 Immersive Weapons.esp35 EnhancedLightsandFX.esp36 Realistic Lighting Overhaul - Illuminated Spells.esp37 Realistic Lighting Overhaul - Dungeons.esp38 Realistic Lighting Overhaul - Major City Interiors.esp39 Realistic Lighting Overhaul - 3.5 Weathers.esp3A Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp3B dovahkiinrelax.esp3C ShowRaceMenuAlternative.esp3D NoSneakAttackSound.esp3E Dual Wield Parrying_SKSE.esp3F The Dance of Death - Dawnguard Edition.esp40 CCO - Dynamic Skill Progression.esp41 ABT - Loot Arrows HARDCORE.esp42 ABT - Faster Arrows Improved +25%.esp43 ABT - Faster Bolts Improved +25%.esp44 ABT - Merchants Arrows HARDCORE.esp45 ABT - Progressive Damage (with Nord Hero Arrow).esp46 ABT - Recover 10% Less Arrows and Bolts.esp47 ABT - Bolts Renamed for BS and CCO.esp48 SkyRe_Main.esp49 SkyRe_Combat.esp4A SkyRe_EncounterZones.esp4B SkyRe_EnemyAI.esp4C SkyRe_EnemyScaling.esp4D SkyRe_StandingStones.esp4E SkyRe_Survivalism.esp4F GDO_Plugin_SkyRe.esp50 Acquisitive Soul Gems.esp51 HarvestOverhaulSkyReCompatibility.esp52 UFO - Ultimate Follower Overhaul.esp53 UFO - Dawnguard AddOn.esp54 Amanda.esp55 Lyla.esp56 mayatola UFF.esp57 Michelle.esp58 Misha.esp59 BeansElves.esp5A beanshousecarlsfix.esp5B moveit.esp5C CCO - Diverse Races And Genders.esp5D SkyRe_Races.esp5E Purewaters.esp5F PurewatersDG.esp60 RaceMenu.esp61 RaceMenuPlugin.esp62 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp63 Realistic Lighting Overhaul - Major City Exteriors.esp64 Realistic Lighting Overhaul - Dawnguard Interiors.esp65 MageBackpack_byTumbajamba.esp66 UFOtweak.esp67 KWTelescope.esp68 Tera Val Tirkai - UNPB BBP.esp69 TMRLilith.esp6A TeraHFR20.esp6B manny_Status.esp6C ReProccer.esp I just went out of Bleak Hills and went back to Riverwood where i traveld along the riverside and close to Riverwood i passed a specific tree stomp and after passing it i always get a ctd. I did repeat it about 5 times and everytime my papyrus.log looks like this [03/16/2013 - 03:48:53AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:48:53AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:48:53AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:48:53AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:12AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:49:35AM] VM is freezing...[03/16/2013 - 03:49:35AM] VM is frozen[03/16/2013 - 03:49:35AM] Saving game...[03/16/2013 - 03:49:35AM] VM is thawing...__________________________________________________________________________________________________________or like this__________________________________________________________________________________________________________[03/16/2013 - 03:40:23AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:23AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:23AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:23AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A20)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:38AM] Error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.AddItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D5)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (001060D4)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15[03/16/2013 - 03:40:39AM] Error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect typestack:[ (00105A23)].Actor.RemoveItem() - "" Line ?[None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7[None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15 Ive got no clue at all =D I started a New Game and had no crashes till that point. PS: The exact location of that tree if it helps is here Link to comment Share on other sites More sharing options...
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