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[LE] Recoloring magic fx (to black)


Myst42

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I'm trying to recolor a special magic art effect (Elemental Fury) to black

But the normal recoloring method is not working (IE recoloring the dds file, and re-routing the texture path of the the nif file's BSEffectShaderProperty to the recolored one)

Painting the dds black only makes the effect invisible in game

It's like it's reading the dds' RGB darkness as alpha transparency

Thinking it must be a nifskope deal, but I'm kinda lost there.

Black particle effects do exist for vampires and death hounds, so there should be a way to make the elemental fury effect to work too right?

 

Any ideas?

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Maybe take a look at Colorful Magic and see how the author handled magic effects- they came up with some that seem very similar to what you are describing. Not really sure other than that.

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Maybe take a look at Colorful Magic and see how the author handled magic effects- they came up with some that seem very similar to what you are describing. Not really sure other than that.

Alright. Thanks. I think that worked :thumbsup:

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