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Weapons shoot above the Iron sights on modded guns?


Ilotan

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So, I installed a mod pack (Exciters guns mini pack) and got playing. I decided to try and get a headshot and the shot wasn't hitting, so after an awkward battle I shot at a rock, and sure enough the shot was way above the Iron sights. So, I tried an AK-47 from the Ak's and AR-15's pack, and I had the same problem again.

 

So I did a fresh install, just New Vegas, the DLC and the exciters pack. Had the problem again, so this time I figured it could just be the 2hand anim, so I did a fresh install with just the Ak's and AR-15's pack... I think you can guess what happened (It happened again, dummy.)

 

I installed the tactical combat set the other day (http://newvegas.nexusmods.com/mods/36500) and for some weird reason, the M14 was perfectly fine, AND the pistol, just not the assault rifle. Wtf is up with this?

 

Does ANYONE know a fix, or what I am doing wrong or anything?! This is driving me insane here. I don't really want to play Fallout without mods, they... Complete me.

 

Thanks for reading, and even more thanks if you post a solution :)

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Are you using any mods that affect game settings (like Project Nevada; specifically the 'Rebalance' module)?

Changing the value of the 'fAutoAimMaxDegrees' game setting from its default value (3.00) may, in my experience, cause this issue.

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Are you using any mods that affect game settings (like Project Nevada; specifically the 'Rebalance' module)?

Changing the value of the 'fAutoAimMaxDegrees' game setting from its default value (3.00) may, in my experience, cause this issue.

 

No, never really had any interest in Project Neveda. I don't think a have any mod that could do this.

 

Also, I looked through fallout.ini, and falloutprefs.ini and I couldn't find a line like that. Where is it located? I may have done something dumb.

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