LargeStyle Posted June 19, 2012 Share Posted June 19, 2012 (edited) Has anyone thought that the item / carry system in Skyrim is lacking a hell of a lot of it's potential? Do you think it strange to be able to carry a ridiculous amount of items at once? Do you think the game mechanic could be more accomodating for carrying items and improving how you carry items? Yes, I know Skyrim is a game, and the original setup is part of the original game mechanic, but wouldn't it be more interesting if you could only carry what you're realsitically able to, and then integrate a few of Skyrims original game mechanics to customise and improve this system further? For a perfect example, look at Assassins Creed games - you have belts that can only carry a very small amount of items, and throughout the game you can upgrade your belts to be able to carry more. Forget about weight in general as being the controlling factor and rely almost totally on available inventory slots within your armour. A basic armour set could carry say 1 primary weapon (1 or 2 handed), 1 secondary (or mission based weapon), and a belt that can hold 3 potions. A more advanced armour could hold 2 (compatible) primary weapons (such as an axe on the players back and a sword at their side). Maybe make it so a 2 handed weapon takes up 2 primary inventory slots making only 1 weapon carryable, and 1 handed weapons can take only 1 slot each so 2 are carryable (as long as both primary weapons are 1 handed - couldn't allow combinations of 1 and 2 handed). Also have several item belts that incremently allow more potions to be carried. like 3, 5, 7, 9. Give these different belts a ranking system (like apprentice belt, traveller belt, adventurer belt etc.). Maybe make armour (parts) customisable and / or even craftable so the player can go on adventures to collect the required crafting items, and then receive the reward of chosing and making his / her setup to their liking. You could even tie-in a carry system into a totally new and specific skill / perk tree, where you could allow more options of crafting abilities for making better clothing / armour, make items take up less space (double and treble the item slot sizes), able to craft more items earlier than normal, etc. Hell you could even make a new race around item / weapon collectors / traders. A major part of Skyrim is looting other peoples possessions, and this can therefore be played upon by having a collectors / traders race that's more geared towards holding more possessions for either personal benefit or trading purposes (with less focus on such things as combat). Make items visable on the charactor too - not just make it a theoretical thing. This would make it more realistic, and it'll provide a quick and easy visual reference to your inventory. Sure some comprimises may have to be made here for practicalities sake, but the main prinicple still exists. Personally speaking I'm using a mod right now that limits carry weight to initially just 125 - and you'd be surprised how much more organised and aware you are of your inventory, and how it positively affects the gameplay mechanic by having to make appropriate preparations for your missions (you'll visit your home / traders more often to store / sell items, and it'll force you into thinking about item / weapon changes / choices a lot more if you decide to do multiple missions without returning home). I'm too busy with other mods to even think about making a mod like this, but does any of this sound interesting to anyone else? Does anyone want to do the mod???? Edited June 19, 2012 by LargeStyle Link to comment Share on other sites More sharing options...
BrabbelKP Posted June 20, 2012 Share Posted June 20, 2012 Maybe you'll like this mod:http://skyrim.nexusmods.com/mods/16438 You could ask for a version that reduces the base carry-weight-value. Link to comment Share on other sites More sharing options...
LargeStyle Posted June 20, 2012 Author Share Posted June 20, 2012 Thanks BrabbelKP! Thought no-one was going to respond to my thread! Just tried the Bandolier mod - and yeah it's very much what I'm after. It doesn't cover everything I mentioned but it's as near as dammit. It especially works well when used with a carry weight limiting mod - make everything more realistic and immersive. Thanks again. Link to comment Share on other sites More sharing options...
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