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[LE] Please help! Textures appearing black in Nifskope and ingame


datburrito

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Hello! Ah I'm losing my will to live right now hahaha, and this is the only place left for me to go where someone might answer and help me :( I was going around and creating my own piercing combination of the Facial Piercings mod for Skyrim and since I needed to pretty much completely change the position of a few of the meshes (it was clipping through my characters face and appearing in the wrong place etc) I opened it all up in 3DS MAX, did what I have to do, exported it back into the meshes folder and overwrote the allpiercingsm.nif since.. it was a lot of piercings lol and so I didnt have to add it into the esp via the Creation Kit.. and then when I headed into the game the piercings turned up completely black, with no shading or anything, and now I've got it all open in nifskope and scratching my head because I'm very much a beginner modder and have no idea what to do :( Could someone help me?? I'm using Nifskope 2.0 Dev 7

 

Thank you <3

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I'm in no way good with that stuff, but I know that sometimes this flag causes things to turn black:

ShaderFlag SLSF2_Assume_Shadowmask. It's under NiTriShape - BSLightingShaderProperties, look at the Block List for Shader Flags 2. Uncheck the box for the Shadowmask and look if it helps.

Something you may want to look at, too: https://forums.nexusmods.com/index.php?/topic/1188259-bslightingshaderproperty-basics/

 

I hope it helps ;)

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