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my Skyrimpref.ini for low low in cards to run overall good


Guss

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i can avg 10-14 fps. with 1024x768 or 13-16 on 800x600. but 1024 looks a lot better i dont get much hard lag or unplayable. so far it seems pretty smooth. load times are a bit but idc. 10seconds seems to be avg. for anyone who needs help or can't find one ill post mine. might be able to do more tweaking but its a not easy without having it slow to nothing. :thumbsup:

 

Edit: in lol... low end i mean. idk what i was thinking when typing that.

 

My specs: just basic main stuff.

Processor: Intel Core 2 Duo T6500 / 2.1 GHz

RAM: 4.0 GB

Graphics Processor: Intel GMA 4500MHD

Windows Vista.

 

It might be a lot but its like everything that i could find over time. instead of like the 20 items :biggrin: some might not even be need'd there but i have it. >.>

 

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

iPreloadSizeLimit=102428800

bPreloadIntroSequence=1

fMasterFilePreLoadMB=40.0000

iNumHWThreads=2

bUseThreadedParticleSystem=1

uGridsToLoad=3

uInterior Cell Buffer=6

uExterior Cell Buffer=13

iFPSClamp=0

 

[imagespace]

bDoDepthOfField=0

iRadialBlurLevel=0

 

[Display]

iBlurDeferredShadowMask=0

fInteriorShadowDistance=0.0000

fShadowDistance=2000.0000

iShadowMapResolutionSecondary=16

iShadowMapResolutionPrimary=32

iShadowSplitCount=1

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=3600.0000

fGamma=1.1200

iShadowFilter=1

fDecalLOD1=500.0000

fDecalLOD2=1000.0000

fSpecularLODStartFade=200.0000

fShadowLODStartFade=0.0000

fLightLODStartFade=200.0000

iTexMipMapMinimum=0

iTexMipMapSkip=1

bTransparencyMultisampling=0

iWaterMultiSamples=0

iMultiSample=0

iShadowMode=1

bTreesReceiveShadows=0

bDrawLandShadows=0

bDrawShadows=0

bFull Screen=1

iSize H=768

iSize W=1024

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=1024.0000

fMeshLODLevel1FadeTreeDistance=2048.0000

fMeshLODLevel2FadeDist=2048.0000

fMeshLODLevel1FadeDist=3072.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=0

iMaxDecalsPerFrame=0

bFloatPointRenderTarget=0

bFXAAEnabled=0

fShadowBiasScale=0.5000

iShadowMaskQuarter=2

iAdapter=0

iPresentInterval=1

iShadowFilter=0

bTransparencyMultisampling=0

bDrawShadows=0

iShadowMapResolution=64

fDefault1stPersonFOV=75.0000

fDefaultWorldFOV=75.0000

fDefaultFOV=75.0000

bSimpleLighting=1

bDynamicWindowReflections=0

bUseFakeFullScreenMotionBlur=0

bAllowPartialPrecision=0

bShadowsOnGrass=0

bActorSelfShadowing=0

bMTRendering=1

bUseSunbeams=0

bAllow30Shaders=0

bDo30VFog=1

sD3DDevice="Mobile Intel® 4 Series Express Chipset Family"

 

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=0.0000

fGrassMaxStartFadeDistance=0.0000

fGrassMinStartFadeDistance=0.0000

iMaxGrassTypesPerTexure=0

bAllowLoadGrass=0

iGrassCellRadius=2

bGrassPointLighting=0

fGrassFadeRange=0.0000

fGrassDefaultStartFadeDistance=0.0000

bDrawShaderGrass=0

 

[Water]

iWaterReflectHeight=64

iWaterReflectWidth=64

bUseWaterDisplacements=0

bUseWaterRefractions=0

bUseWaterReflections=0

bUseWaterDepth=0

bUseWaterReflectionBlur=0

bReflectExplosions=0

iWaterBlurAmount=0

bAutoWaterSilhouetteReflections=0

bForceHighDetailReflections=0

bUseWaterHiRes=0

bUseWaterLOD=2

bReflectLODObjects=0

bReflectLODLand=0

bReflectSky=0

bReflectLODTrees=0

bUseWaterShader=0

 

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=0.7000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=0

 

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0420

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

 

[Particles]

iMaxDesired=200

 

[saveGame]

fAutosaveEveryXMins=60.0000

 

[AudioMenu]

fAudioMasterVolume=0.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.0000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.4500

uID0=1007612

 

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

 

[TerrainManager]

fTreeLoadDistance=12500.0000

fBlockMaximumDistance=75000.0000

fBlockLevel1Distance=25000.0000

fBlockLevel0Distance=15000.0000

fSplitDistanceMult=0.4000

bShowLODInEditor=0

 

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

 

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=15

bForceFullDetail=0

bEnableTreeAnimations=0

bEnableTrees=0

fUpdateBudget=2.5000

bPickSkinnedTrees=1

 

[Decals]

uMaxDecals=0

bDecals=0

bSkinnedDecals=0

uMaxSkinDecals=0

uMaxSkinDecalsPerActor=0

bDecalMultithreaded=0

 

[LOD]

fLODFadeOutMultObjects=2.5000

fLODFadeOutMultItems=1.7000

fLODFadeOutMultActors=2.5000

fLODFadeOutMultSkyCell=1.0000

 

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

 

[blurShaderHDR]

bDoHighDynamicRange=0

 

[blurShader]

bUseBlurShader=0

[backgroundLoad]

bBackgroundLoadLipFiles=0

bUseBackgroundFileLoader=0

bLoadBackgroundFaceGen=0

bUseMultiThreadedFaceGen=0

bBackgroundCellLoads=0

bLoadHelmetsInBackground=0

bUseMultiThreadedTrees=0

 

[Papyrus]

iMinMemoryPageSize=100000

iMaxMemoryPageSize=5000000

iMaxAllocatedMemoryBytes=1800000000

 

 

 

 

 

Edited by Guss
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