Jump to content

Animation conflicts


SpareBl00d

Recommended Posts

I'm playing on ttw and I have installed bnb (without the slooty armor) and breeze (with the underwear since I'm not gay) but new vegas animations and weapons animations replacer conflict with bnb and breeze. Is there a solution to this? Cause I need these mods since the default textures of the pc and npc look bad and the fallout 3 default animations look terrible.

Link to comment
Share on other sites

Both WAR and NV Animations work together just fine but BNB conflicts with NV Animations (I should've stated that earlier) and it removes the textures from Breeze and BNB, is there a good solution for that?

Of course the BnB animations conflict with the New Vegas animations. That is what it is designed to do. Override the NV animations. As far as the texture problem you are having, the animations have nothing to do with textures.

 

The texture problems are something else altogether. Probably an improper installation or failure to toggle archive invalidation.

 

Are you even sure that Bouncing Natural Breasts will even work with TTW?

Link to comment
Share on other sites

BNB did work in TTW, I just manually put the files into the data directory and added in the textures and BOOM! That's it, I really appreciate the assistance you're giving but is there another way to have bouncing breasts and keep the animations?

I don't understand what you mean. Keep which animations?

Link to comment
Share on other sites

The animations are what drive the bounce in the breasts.

 

If you know what you are doing, you can add only the animations you want from BNB by manually installing them in the correct mesh folder.

 

I have only done that with a couple of animations so I would not be able to advise you as to what animations you would have to add.

Link to comment
Share on other sites

This is not my area of expertise, but one thing I have learned over time is that when you have problems with BNB animations, it's usually tied to the "skeleton/armature" needed by the animation. BNB needs additional "bones" not found in the vanilla skeleton (which is used by all "humanoids" of both genders). As that hasn't been mentioned so far I would suggest you look at the mod "Animation Resources" by Hitman47101 and Fallout2AM. It provides links to several BNB compatible skeleton mods. (Not all skeletons are equal.) It also has an "Animtool" which basically, allows you to invoke an animation after you choose it from a menu, on you or on a target (NPC or Creature). There are also some tips buried in the description.

 

-Dubious-

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...