Majic7 Posted October 17, 2018 Share Posted October 17, 2018 This is specifically about Robert's Male Body mod and it's DLC addons and the conflicts between them. As soon as you add the addons you have four or five cross conflicts between the mod and all the DLC and YUP. Every DLC addon conflicts with all the other addons. YUP is easy enough to figure out but is there a way to resolve all the conflicts the DLC addons bring? Link to comment Share on other sites More sharing options...
Grestorn Posted October 17, 2018 Share Posted October 17, 2018 You're talking about the "Installation order", i.e. which file overwrites which. In NMM this has been done when activating a mod by selecting "overwrite" or any of the other options. In Vortex you can achieve the same by selecting if a mod should load before or after another. You also can change that on the fly, which wasn't possible in NMM. In your case, you should tell Vortex, that the DLC addons of Roberts have to be loaded after its base mod. Click on the red flash icon of each DLC addon mod and select "Load After" in the line where the base mod is listed. If the DLC addons also overwrite each other, you can define any order between them, but make sure that you define a clear order (not circular one). Hope that helps. There are also articles in the Wiki to help you further: http://wiki.tesnexus.com/index.php/Managing_File_Conflicts Link to comment Share on other sites More sharing options...
Majic7 Posted October 17, 2018 Author Share Posted October 17, 2018 Found an even simpler way. AIO Robert's. https://www.nexusmods.com/newvegas/mods/48535 Includes Robert's and the DLC's. No merging or over-writing needed. And no conflicts. Link to comment Share on other sites More sharing options...
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