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Workbench menu form list? Where is it? Does it exist?


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I can find the workshop menu formlist, where a script can add categories to the form list ect, but I can't seem to find a formlist for any workbench.

 

I'm trying to insert subcategories into the categories in a workbench menu, (specifically the power armor workbench)

 

I figure that the workbench menus function in the same way as the settlement workshop menu does except for there being no vanilla example of a subcategory in a workbench menu, and not being able to find a workbench formlist has lead me to believe it's hard coded or at the very least has an obscure naming convention.

I think a quest script will definitely be needed on this one.

 

So can anyone help me locate a workbench formlist? Does anyone know if they exist or what they're called if they do?

 

(my goal at the minute is to retrofit a settlement category injection script to get the subcategories into the workbench menu, but without a formlist to reference I'm pretty stuck for ideas. Any help would be fantastic) ^.^

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Short version: the workbenches you're thinking of don't use formlists for categories. They use keywords and are only 1 category deep. Ever.

 

The repair/upgrade workbenches (armor/weapon) use the attach parent of the objects to name the mod category. None of the repair/upgrade workbenches support more than 1 level of category.

 

The power armor repair stations is similar to the armor/weapon upgrade benches. They're slightly different in that they list items in the player inventory and in the power armor furniture inventory.

 

The other crafting type workbenches (armorsmith/chemlab/etc) which are used for crafting entirely new items from materials, build a list of the categories based on the COBJ that link to that workbench keyword. Then it looks at each COBJ and finds the category keyword and uses that for the category menu item. They only support 1 level of category.

 

The above listed benches do not really use formlists normally. They can use a formlist as the "created item" to allow crafting any of the items in the list using that one recipe instead of needing a separate COBJ for each item. But that's it. I don't recall it being used very often in vanilla, if at all.

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Thank-you for the great reply BigAndFlabby! ^.^

 

Damn, yep that's what I was afraid of.. No workbench menu using formlists apart from for building multiple items off one COBJ.

Hmm, I take it a form list can't be used instead of an attachpoint in the armor record? (that was going to be my next experiment)

No, that doesn't sound like it'll do anything...

 

Back to the drawing board I think ^.^

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Hmm, OK just putting thought to text here...

 

If a COBJ points to a form list instead of an ObjectMod then will it appear in the workbench menu as a single buildable item or a further list of items?

I'm guessing the former.

 

Also, I stumbled on do_WorkbenchKeywordSlotList (that might not be the exact name, I can't remember)

It's a formlist that lists the order of categories in the workbench menus -

I tried adding a formlist there with a mod inside, but it didn't show up in the workbench menu - I wonder if that means that the nifs etc need a corresponding keyword named the same as the formlist to show up or if I'm just in denial about the possibility of subcategory menu's haha.

 

I'll keep messing with it today and see what happens ^.^

 

Still looking for ideas if you guys can think of anything ^.^

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