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Spell Creation Question


MrSpark

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It is a bit difficult to describe what I'm trying to figure out...

 

I am trying to find how to set a spell to have the property that causes it to add itself to your Spell List as soon as you log into the game after you activate the .esp

 

an example of a mod that has made use of this is SetEssentalActors Spell from "Modular.Oblivion.Enhanced."

 

I have tried opening the file in the construction set but I can't seem to find the property on the spell and 'PC Start Spell' doesn't seem to do anything...

 

Yes, I realize I could just add the spell to me via console but that gets messy after 5 or so activated Mods so I'm trying to find the 'easy button'

 

So if someone could explain the following:

 

1.) How to set particular spells to 'Auto-Add' at character creation

2.) What 'PC Start Spell' actually means/does

 

Much thanks and hope this in the correct part of the forrum

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Basically, you just want all player characters to have that spell automatically?

 

The easiest way is to set up a dummy quest and use it to run a quest script.

 

Scriptname MyQuestScript

BEGIN GAMEMODE

Player.AddSpell MySpell
StopQuest MyQuest

END

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Basically, you just want all player characters to have that spell automatically?

 

The easiest way is to set up a dummy quest and use it to run a quest script.

 

Scriptname MyQuestScript

BEGIN GAMEMODE

Player.AddSpell MySpell
StopQuest MyQuest

END

 

Quick response and effective solution

 

Are there any known issues with this method?

 

I'll go ahead and give this a shot, I appreciate the help

 

If anyone else has any ideas, please list them; It can't hurt to know all possible options

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