SandMouseAnarchy Posted October 20, 2018 Share Posted October 20, 2018 (edited) Still working on my power armor mod ^.^... This week's problem... I've weighted a mesh to the Tank_Armor bone of the power armor skeleton (PAframe_Raider) (in 3ds max) but when I transfer the custom bsSubIndexTriShape (my mesh) to the reference nif (PAFrame_Raider) in nifscope - an error pops up saying that the Tank_Armor bone is not in the nif. So - I'm not sure why the bones appear in 3ds max but not nifscope, on the same model (PAFrame_Raider) does anyone know? Edited October 20, 2018 by SandMouseAnarchy Link to comment Share on other sites More sharing options...
SandMouseAnarchy Posted October 20, 2018 Author Share Posted October 20, 2018 OK, I've just thought... Maybe I should be using a stripped down version of the Skeleton nif instead of the PAFrame_Raider nif...Hopefully that works, man I feel silly now haha ^.^ Link to comment Share on other sites More sharing options...
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