HouseAtlantic Posted August 14, 2008 Share Posted August 14, 2008 I wouldn't know, I make my own character eyesanymore I just put Slof's Xivilai character's fangs on my race and done.a lot of races that use new head meshes like Corean race are not compatible at all with those scripted changes, maybe if you select the character eyes /mouth ect. you want for the vampire race in the CS.. I looked through the vampire scripting and didn't find any kind of a fix that way Link to comment Share on other sites More sharing options...
Deleted269910User Posted August 14, 2008 Share Posted August 14, 2008 The only solution I can really think of is to edit the actual races and try to make them compatible with all eyes. That however is out of my expertise, this is one problem I can only offer workarounds. We'd most likely need the help of an experienced race modder to get a solution for this and there aren't too many around. I'm gonna play around with CS once I get home in a few hours to see if I can come up with anything, wouldn't expect too much though. Link to comment Share on other sites More sharing options...
LFact Posted August 14, 2008 Share Posted August 14, 2008 If you don't want to f*cked up either vanilla or custom races, and retain vampire eye texture, like I said before, you need to change eye meshes of custom races, and also assigned eyes: If you use Elaborate Eyes or Beautiful People, you have to change every custom races' eye meshes to Elaborate Eyes meshes. And then, another problem rises. Since you changed eye meshes, due to the difference of UV mappings of each eye mesh(vanilla, Ren's, EE), it will give you 'googly eyes'. So, you have to change eye sets as well. However, if the race bundles its own eye sets and you want to use them, you should convert them to fit the new eye meshes, and sometimes, it will require hours of works(not quite literally though). Link to comment Share on other sites More sharing options...
Deleted269910User Posted August 14, 2008 Share Posted August 14, 2008 So that basically means that depending on what mods a person is using, it will have to be done separately on each case? Sounds like hours of work to be honest, even more so with people that have no experience with modifying meshes etc. Will have to get to it eventually, but not that interested on working with it atm, still lacking several programs etc. Link to comment Share on other sites More sharing options...
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