antstubell Posted June 22, 2012 Share Posted June 22, 2012 I've set up a nice dungeon with 3 traps, a few dead skeletons and some dead rabitts (don't ask). Sometimes when I go in everything works fine, The next the falling boulder trap is half-way down, others the coffins don't open or they do but the draugr don't appear. Then skeletons go missing and dead rabitts have some how run off. It's totally random what will happen when I go in game to test it. I've tried consoling resetinterior xxxxxxx all this does, most times, is raise the steel pole trap and occassionally puts the lids back on the coffins which then don't trigger at all. I've tried unticking the mod in Data Load, saving, restarting game with mod enabled and again first time is usually a success, not always, then everything goes downhill again.What is going on?Thanks. Link to comment Share on other sites More sharing options...
Galacticat42 Posted June 23, 2012 Share Posted June 23, 2012 You might want to turn on debug mode and look at the papyrus script logs. Link to comment Share on other sites More sharing options...
antstubell Posted June 23, 2012 Author Share Posted June 23, 2012 You might want to turn on debug mode and look at the papyrus script logs. I copied the ambushes from CK's warehouse. As for debugging scripts I've no idea, I'm not that advanced with CK. Link to comment Share on other sites More sharing options...
Recommended Posts