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Getting adults to use child animation packages


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I'm making myself a small mod to change a few of the younger denizens of skyrim into adolescents, inspired by Hroki. Nothing major. I made Runa at Honorhall my guinea pig, and with bodyslide and some tweaking in the CK she pretty much looks like she is 12 or so. This is working great, except she keeps trying to sit down and eat or do other activities and her body changes size, which I am cool with. But her hands grow exceptionally huge to pick up a tankard or whatever. I don't recall any other children trying to do this stuff, but I may have not been paying attention.

Is there any way to exclude her from adult animations? Can I still get a child to play tag or accept children's gifts if I have changed their race to adult? Can I get them to accept standard outfits as gift rather than child clothes?

Or am I simply going to have to deal with the limitations?

Also thought of going bigger, making a seperate race class for adolescents with all the child traits like unkillable, games, gifting, adoption, etc. with ots own body shape. I use CBBE and would like to have a seperate bodyshape for just this race. Any suggestions on how to do this?

Edited by undedavenger
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  • 4 weeks later...

The Kids Are Alright SE (TKAA) implements custom child races, so you can study that to see how it's done.

 

It looks like you change Runa to be the adult Nord race and reduced the scale to make her smaller. That is going to cause problems sometimes when certain animations are playing because the scale will be reset to 1.0 in-game in some situations. The "reliable" way to do it is to make a new race with your own custom skeleton and reposition the joints to your desired shape. You put a skeleton file somewhere, then you make your new race use the new skeleton (using the CK or SSEdit). You can look at TKAA to see how triptherift did it (you need BSA extractor to unpack the files). There may be other mods that do it too.

 

If you want to use CBBE then you should probably use XMPSE skeleton and of course use your custom femalebody_x.nif, femalehands_x.nif and femalefeet_x.nif files (where x = 0 and 1) that you generated in BodySlide.

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