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[Weird Mod Bug] Magic Armor properties set to 0


Crouse

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Hey guys,

 

I'm getting a weird bug where most of my armor/item's magical properties (e.g. Increased Magika, Increased Carry Weight) are being set to 0.

 

This started happening recently, i'm not sure what it could be.

 

I have ~100-150 mods running, and it's been running fine no crashes, no real compatibly issues, just this one bug that's randomly appeared.

 

Anyone else encounter this?

 

Any guesses as to what it might be without me posting up my mod loadout?

 

@yafi here ya go:

 

Mod loadout

 

 

 

 

Skyrim.esm Active

Update.esm Active

SkyMoMod.esm Active

BlackTowerArmory.esm Active

JSwords.esm Active

Deus Mons.esm Active

ApachiiHair.esm Active

HighResTexturePack01.esp

HighResTexturePack02.esp

BreezehomeLightingFix.esp Active

SoS - The Dungeons.esp Active

SoS - The Wilds.esp Active

Birds.esp Active

bladesfactionfix.esp Active

boss.esp Active

Colored_Dragonscale_v1.esp Active

dd - enhanced blood main.esp Active

Dr_Bandolier.esp Active

DSpSoB.esp Active

DungeonQuestAwareness.esp Active

guardedborders.esp Active

hellayracedesc.esp Active

Item Sorting by Saige.esp Active

ktxcompleteskyforge.esp Active

Lanterns Of Skyrim - Around Cities_bright.esp Active

Note: Obsolete upgrade to new version

Lanterns Of Skyrim - Bridges x2 - OnOff_bright.esp Active

Note: Obsolete upgrade to new version

UnlimitedBookshelves.esp Active

Lost Art of the Blacksmith.esp Active

Oblivious Horses.esp Active

People Have Torches.esp Active

SabreFurBag.esp Active

SkyMoMod_lists.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

ValsCraftingMeltdownAlpha.esp Active

werewolvesofskyrim.esp Active

Auto Unequip Arrows.esp Active

aassassinscraftables.esp Active

auriel_bow.esp Active

BlackSacramentArmor.esp Active

BlackSacramentDBreplacer.esp Active

d2Helmets.esp Active

Daedric Lord Armor.esp Active

DBShreddedTriss.esp Active

dbbownogloss.esp Active

dbbowtest.esp Active

dbdagger.esp Active

dbsword.esp Active

diamondweapons1.0.esp Active

dragonboneweaponscomplete.esp Active

DragonHideRobeArmor.esp Active

dragonpriestmasks.esp Active

DwarvenMech.esp Active

Earrings Set1.esp Active

Northborn Fur Hoods.esp Active

geralt_ravenarmor_v02b.esp Active

goldbrand.esp Active

grimreaperhoods.esp Active

HedgeKnight.esp Active

isilNarsil.esp Active

JSwordsDistributionBalancePlugin.esp Active

LFArmors.esp Active

listernersarmorset.esp Active

lordamor.esp Active

mlr.esp Active

Neo's Witch.esp Active

Remodeled Armor.esp Active

SamuraiArmor.esp Active

ScoutArmor.esp Active

SilverDragonArmor.esp Active

Sovngarde Steel Armor and Weapons.esp Active

tbmchrysamere.esp Active

TyraelArmorVariations.esp Active

VanguardArmor.esp Active

viciousdawnbreaker.esp Active

Wanderer Armor.esp Active

WarchiefArmor.esp Active

warmagearmor.esp Active

wow.esp Active

Wulfharth's Dragonbone Weapons.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

DeadlyDragonsSpells.esp Active

DeadlyDragonsArmory.esp Active

Quest_AndTheRealmsOfDaedra.esp

BlackTowerUpdate.esp Active

Deus Mons_WithNPCs.esp Active

hg.esp

LevelersTower.esp Active

Note: Obsolete. Upgrade to latest version.

Quest_NoMercy.esp

Quest_SeaOfGhosts.esp

Quest_TheBiggerTheyAre.esp

Whiterun Ferns.esp Active

lighterdragonscalesandbones.esp Active

armored-horses.esp Active

BetterQuestObjectives.esp Active

bleedeffects.esp Active

disablefasttravel.esp Active

disablelydiatradedialog.esp Active

DynamicMerchants.esp Active

guardskillcomments.esp Active

pf_lightfootcompanions.esp Active

Requires: playing_children.esp

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: Make sure to get the Vampire HotFix. Optional Wot3E Resource Pack

SkyRe_Races.esp Active

SkyRe_Combat.esp Active

SkyRe_Plugin_DragonBoneWeaponsComplete_1.03.esp Active

SkyRe_Enemies.esp Active

SkyRe_StandingStones.esp Active

SkyRe_Lighting.esp Active

Note: Only for non ENB users

SkyRe_Plugin_HedgeKnightArmor_1.esp Active

Note: Remember to delete HedgeKnight.esp

SkyRe_Plugin_JaySuSSwords_1.3D.esp Active

Note: Remember to delete JSwords*.esp

SkyRe_Plugin_VanguardArmor_3.esp Active

Note: Remember to delete VanguardArmor.esp

stronger daedric artifacts.esp Active

Spells Cast Light.esp Active

Uncle Sheo.esp Active

dd - realistic ragdoll force - realistic.esp Active

SkyRe_Vampirism.esp Active

VampireOverhaul.esp Active

Apocalypse - The Spell Package.esp Active

db_voidassassin.esp Active

ForcePush.esp Active

markrecall.esp Active

MidasSkyrim.esp Active

mindcontrol.esp Active

PowerMasterTheTimeAndSpace.esp Active

Note: Obsolete upgrade to version 1.4

SpellMasterOfTheTimeAndSpace.esp Active

SpellDeathAwaits.esp Active

SpellForceFire.esp Active

SpellForceIce.esp Active

SpellForceLightning.esp Active

SpellMassForce.esp Active

sheogorath_shout.esp Active

dovahkiinrelax.esp Active

DeadlySpellImpacts.esp Active

skyrim improved magic system.esp Active

Teleport.esp Active

the dance of death.esp Active

Duel - Combat Realism.esp Active

UFO - Ultimate Follower Overhaul.esp Active

Note: For safe install need dismiss all your followers, save, delete all included mods, load, save and install UFO. For safe uninstall or update see special instructions on mod page.

Essential followers - all followers.esp Active

Note: Is redundant for 'UFO - Ultimate Follower Overhaul.esp'. You can make essential any your followers with UFO.

zzz_Jenassa_MAKEOVER_by83Willow.esp Active

throwingweapons.esp Active

Incompatible with: All mods that change the next NPC: Gerdur, Farkas, Athis, Erik the Slayer, Argis the Bulwark, Lydia, Jordis the Sword-Maiden, Calder, Iona, Vorstag, Marcurio, Belrand, Jenassa, Stenvar.

Alternate Start - Live Another Life.esp

BarenziahQuestMarkers.esp Active

crimsonquestmarkers.esp Active

matys knights of the nine armor 2.1.esp

longercandlelight.esp Active

bigger trees -falkreath.esp Active

necromancy.esp Active

spellforcebash.esp Active

spellphantomform.esp Active

allhoods.esp Active

daedricmaskeng.esp Active

greybeardsrobes.esp Active

light daedric armor.esp Active

realmshatterarmorpack_v001.esp Active

jack of blades armor.esp Active

realmshatterweaponpack.esp Active

floraofwinterholdcollege.esp Active

kontrol.esp

questrewardleveler.esp Active

elite nightingale.esp Active

p1flyingring2.esp Active

theonering.esp Active

whiterunfence.esp Active

winterhold_improvements.esp Active

adalmatar.esp Active

craftablelockpics.esp Active

voidcraft_armory.esp Active

 

 

Edited by Crouse
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It's helpful to post the list of 100 - 150 mods you're currently using (in a spoiler tag preferably), rather than having us to answer in blind faith in hope that we somehow find your problem.

 

 

done.

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I have ~100-150 mods running, and it's been running fine no crashes, no real compatibly issues, just this one bug that's randomly appeared.

maybe one of the mods and if you updated the game? about died seeing that may :ohmy: .

 

with that may something i think, would have to be conflicting or you got some great luck on mods.

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VanguardArmor.esp Active

HedgeKnight.esp Active

---

SkyRe_Plugin_VanguardArmor_3.esp Active

Note: Remember to delete VanguardArmor.esp

SkyRe_Plugin_HedgeKnightArmor_1.esp Active

Note: Remember to delete HedgeKnight.esp

 

See that contradiction?

 

Also refer to my 100% CTD-free load order at the bottom of the first post in my thread here.

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I have ~100-150 mods running, and it's been running fine no crashes, no real compatibly issues, just this one bug that's randomly appeared.

maybe one of the mods and if you updated the game? about died seeing that may :ohmy: .

 

with that may something i think, would have to be conflicting or you got some great luck on mods.

 

It took me a long time to hand pick all the mods to make a very personalised experience. it's not like I just went on a mod frenzy and got everything I could find.

 

I've removed the Hedgeknight esp, and the Vanguard esp.

 

Unfortunately, as I had thought, this did not fix the problem. :(

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After a lot of tweaking I have found out that this bug happens when:

 

Player installs SkyRe - Skyrim Redone with the Vampire selection chosen.

 

Apparently the Vampire portion of this mod Combines both lockpicking and pickpocketing into one tree and creates a new vampire tree.

 

I'm not sure why either of these things would affect magical properties on items but it does :(.

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