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Posted
  On 12/25/2012 at 3:56 PM, korun said:

as soon as you change the char's body, the behavior change with some mods too, you need a custom skeleton made for you're body replacer, like the XP32 or Custom replacer for ex.

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ty for the info i check out. :psyduck:

Posted
  On 12/25/2012 at 11:49 PM, Dweedle said:

>_> wish people would read mod descriptions as I am certain fores animations has a patch for XP32 for the very problem about blocking. http://skyrim.nexusmods.com/download/100137

 

run it in admin mode. delete all of your other animation mods like dance of death also, might be a cause.

ty for the link i appreciate your help. :psyduck:

  • 2 months later...
  • 1 month later...
Posted

Just in case this wasn't answered...

 

Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS.

 

 

  • 2 months later...
Posted
  On 5/3/2013 at 1:27 PM, Undeadboy said:

Just in case this wasn't answered...

 

Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS.

 

 

:O ty men i love u.. i never played with a shield and when i tried i had that problem. Now its fixed.. thanks a lot :D

  • 1 month later...
Posted
  On 5/3/2013 at 1:27 PM, Undeadboy said:

Just in case this wasn't answered...

 

Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS.

 

 

Yessss, thank you, this was bugging me so much.

  • 2 months later...
Posted
  On 5/3/2013 at 1:27 PM, Undeadboy said:

Just in case this wasn't answered...

 

Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS.

 

 

Thanks heaps! It works. I've been looking for the solution for ages.

  • 10 months later...
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