bv2097 Posted December 25, 2012 Posted December 25, 2012 On 12/25/2012 at 3:56 PM, korun said: as soon as you change the char's body, the behavior change with some mods too, you need a custom skeleton made for you're body replacer, like the XP32 or Custom replacer for ex.@@ty for the info i check out. :psyduck:
Dweedle Posted December 25, 2012 Posted December 25, 2012 (edited) >_> wish people would read mod descriptions as I am certain fores animations has a patch for XP32 for the very problem about blocking. http://skyrim.nexusmods.com/download/100137 run it in admin mode. delete all of your other animation mods like dance of death also, might be a cause. Edited December 25, 2012 by Dweedle
bv2097 Posted December 26, 2012 Posted December 26, 2012 On 12/25/2012 at 11:49 PM, Dweedle said: >_> wish people would read mod descriptions as I am certain fores animations has a patch for XP32 for the very problem about blocking. http://skyrim.nexusmods.com/download/100137 run it in admin mode. delete all of your other animation mods like dance of death also, might be a cause.ty for the link i appreciate your help. :psyduck:
Danshow Posted March 12, 2013 Posted March 12, 2013 And the link had to be removed when I needed this..
Undeadboy Posted May 3, 2013 Posted May 3, 2013 Just in case this wasn't answered... Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS.
misha553 Posted July 21, 2013 Posted July 21, 2013 On 5/3/2013 at 1:27 PM, Undeadboy said: Just in case this wasn't answered... Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS. :O ty men i love u.. i never played with a shield and when i tried i had that problem. Now its fixed.. thanks a lot :D
jezeus Posted August 29, 2013 Posted August 29, 2013 On 5/3/2013 at 1:27 PM, Undeadboy said: Just in case this wasn't answered... Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS. Yessss, thank you, this was bugging me so much.
yaqi4276 Posted November 9, 2013 Posted November 9, 2013 On 5/3/2013 at 1:27 PM, Undeadboy said: Just in case this wasn't answered... Solution: In FNIS patcher (Located in your tools folder under Data) you'll find a tic box in the patch section of the pane, there should be one for XP32's "Arm" animation. It's important that you tic that box and then run the patcher, you'll have to do this rather often if you play with, add, disable various animation mods that require or alter any of the files associated with FNIS. Thanks heaps! It works. I've been looking for the solution for ages.
recipesw Posted September 9, 2014 Posted September 9, 2014 (edited) I'll try it as well :D Edited September 9, 2014 by recipesw
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