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Crash when leaving building


Sparwa

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Hello there vault-dwellers!!

 

I've got a problem with Fallout: New Vegas. The game just started crashing (Fallout NV has stopped working) when I try to change from a interior to exterior cell (leaving a building), more specifically Goodsprings General Store. I looked around trying to find a solution, but nothing worked. I've already tried disabling all esp's, blow up my character and let the game autoload, wait some hours and then try, nothing works!

 

Thing is, I haven't got an earlier save outside of the store, and I don't want to start a new game...

Any ideas how to fix this crashing?? Thanks in advance :)

 

This is my mod load order:

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

MoMod.esm

Weapon Mod Expansion.esm

WME - DLCs.esm

XRocket.esm

LFox Night Vision Implant.esp

LFox Night Vision Implant Low Brightness.esp

Advanced Recon Range Finder.esp

Weapon Mod Expansion.esp

WME - DLCs.esp

WME - DLCs Arenovalis.esp

Nevada Skies.esp

Depth of View IE Blur.esp

ELECTRO-CITY - Imaginator.esp

Clanf_BT.esp

RealSmokes.esp

Barrett 98B.esp

Pluramon SIG SG 751 SAPR.esp

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You could try this http://newvegas.nexusmods.com/mods/34778

 

Or from dimonized body mod;

 

"Once installed, go to Documents\My Games\ FalloutNV and right click the Fallout doc. Look at Properties, if it is Read Only uncheck it. Open the doc and Ctrl+f. Find SInvalidationFile. Change the [Archive] block to look like this:

 

[Archive]

SInvalidationFile=

iRetainFilenameOffsetTable=1

iRetainFilenameStringTable=1

iRetainDirectoryStringTable=1

bCheckRuntimeCollisions=0

bInvalidateOlderFiles=1

bUseArchives=1

SArchiveList=Fallout - AI!.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa

 

In the same folder find the FalloutPrefs doc. Again, look at Properties, if it is Read Only uncheck it. Open the doc and Ctrl+f. Find SInvalidationFile. Change the [Archive] block to like you did for the Fallout doc.

 

Now go to Program Files\Steam\steammaps\common\fallout new vegas and open the Fallout_default config doc. Change the [Archive] block like you did for the Fallout doc.

 

Once all of that is done, open the FOMM. Go to Tools and select Archive Invalidation from the drop down menu. Toggle archive invalidation on and off and then leave it ON.

 

Now load the game and play. "

 

No idea if either will help, or make things worse(please don't hangman me), but worth a shot eh? :D

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^that, you probably just have a conflict in. The cell, happened to me before, also, try using console command coc primm or something.

 

Lastly use fnvedit to make a merges patch, it's an extremely simple process and can save you a lot hassle.

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