NikoofDeath Posted June 25, 2012 Share Posted June 25, 2012 So I thought I found out how to merge .esps, but when I use a merged esp (example- project nevada dlc patches merged) my game doesnt crash per say- but gets stuck at the menu slide of the ranger with no fallout new vegas or anything like that. This is how I did my merging:1. Find esps I want to merge in FNVEdit2. Open all of them3. Select all of the contents besides file header4. right click- Deep copy as overide into...5. Select new file- name what I want merge to be named6. save and adjust load order properly. What did I do wrong, if anything? How can I fix this? Link to comment Share on other sites More sharing options...
chucksteel Posted June 25, 2012 Share Posted June 25, 2012 Use FNV Plugin Utility to merge you mods. it is very simple to use and, works like a charm. 1. launch utility and, Open a plugin2. go to file/merge plugins3. save or, save as Done and, done, Hope this helps, chuck Link to comment Share on other sites More sharing options...
NikoofDeath Posted June 25, 2012 Author Share Posted June 25, 2012 Ok. Back to the drawing board I guess. Link to comment Share on other sites More sharing options...
Cyberlazy Posted June 25, 2012 Share Posted June 25, 2012 Neither program can merge mods correctly. Fnvedit messes up formlists bad by sorting them (Ruins some weapons if they get a ammo with a custom projectile as first)fnvplugin ruins leveled lists by removing duplicate entrys (For example, hat1, hat1, hat2 becomes hat1, hat2, totaly altering the chances of each hat appearing) Ask PN to use modfusion if you want a smaller load order. http://forums.nexusmods.com/index.php?/topic/702468-modfusion-a-new-fonv-mod-installer/ It merges while taking into account all other plugins installed by modfusion, to update them as needed. Link to comment Share on other sites More sharing options...
durbin Posted June 25, 2012 Share Posted June 25, 2012 Also look at the merged patch and drag and drop the items that are missing, you may have to add a new column if it does not drag and drop. Link to comment Share on other sites More sharing options...
reznorms Posted June 26, 2012 Share Posted June 26, 2012 (edited) As Cyberlazy said, FNVPlugin doesn't work if the two esp have conflicts. But it's ok if they don't, merging together a power armor mod and a power armor perk mod works fine as long as they don't touch everything else. (I did this with Courier 6 Power Armor, Courier 6 Power Armor - Compatibility Patches and Power Armor Training - Self Taught) Edited June 26, 2012 by reznorms Link to comment Share on other sites More sharing options...
NikoofDeath Posted June 26, 2012 Author Share Posted June 26, 2012 Yeah, FNV plugin worked. I made another thread for help with removing masters. Link to comment Share on other sites More sharing options...
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