DavideMitra Posted November 3, 2018 Share Posted November 3, 2018 (edited) During the last month, I did a lot of armor/object retexturing (GIMP 2). With vanilla original meshes and vanilla "melted" meshes. It always worked! Never had a single problem! Now, here's the unique, weird problem I'm continuing to experience since some hours...I melted the prisoner clothes (I think they're called Roughspun Tunic...however they are the "Helgen clothes") with the Hide Armor.I did retexture the prisoner clothes and I did link the dds to the new armor (changes DID apply in Nifskope and in-game).I did retexture the Hide Armor and I did link the dds to the new piece of armor (changes DIDN'T apply in Nifskope and in-game). If you want more details:- I did use alpha trasparency to remove the "kilt part" of the Hide Armor, but the kilt still appears like if the texture was unaltered. I also tried to delete the other kilt too (even if it is linked to a better quality hide armor), but...nothing! Result is the same one.- Of course, there actually is an alpha channel!!- As always (= I did retexture several armors this way, and it always worked), I did export the texture as a dds file, uncompressed, default format. I also tried to compress it with BC2 DXT3 or BC3 DXT5...but nothing did change.- The texture path is correct, the edited texture too (it links to the correct armor).- I rebooted my personal computer xD I was desperate and I did think GIMP was acting buggy xD Can you help me please? I will post a Google Drive link with two pics and a downloadable zip file with the nif and dds files (should you need them)Of course, you will be credited.I've almost finished to create this large Gothic total conversion for Skyrim and in some months it will be ready for Nexus users. https://drive.google.com/open?id=1cEzawpQr0VLnZfNxhR6CFkmXU-RT03ke Edited November 3, 2018 by DavideMitra Link to comment Share on other sites More sharing options...
Tasheni Posted November 5, 2018 Share Posted November 5, 2018 You have added the NiAlphaProperty to the wrong NiTriShape in your nif. It is under your clothes 31 NiTriShape but should be under the pants 56 NiTriShape, because you want to make the hide parts invisible. I did it in Nifskope and it works. Link to comment Share on other sites More sharing options...
DavideMitra Posted November 6, 2018 Author Share Posted November 6, 2018 Indeed...that was the problem and now the retexture works correctly. Finally, I can continue to develop my Gothic armor!To be honest, I'm not an expert about most Nifskope tweaks...and I didn't know I had to add this "NiAlphaProperty" to the Hide Armor piece. I did learn something new...and I'm sure it will be useful in the future!But now let's talk about you...as promised, when my Gothic partial conversion will be finished, you will be credited. Even if it is almost ready, it will take some months to perform last edits and to do a lot of quality beta testing. The major issue will be balance, and I'm sure I will have to tweak lots of things.I don't know if I will open a Nexus thread about the mod (I guess I will)...but, if you want, I will send you a message when everything it's ready...so you can check that your name will really be in the credits section However, the massive project is called "2001: a Gothic conversion pack for Skyrim" or simply "Gothic 2001 mod" Link to comment Share on other sites More sharing options...
Tasheni Posted November 6, 2018 Share Posted November 6, 2018 Glad that this works for you. I'm not an expert, too, but for my mod Redguard Fashion I needed to understand transparency to remove the cloaks from the Redguard clothes. The wiki has a very good turorial, Creating an Armor for Skyrim Part two, where the settings for transparency are very good explained. But there is another very good tutorial here, that explains all BSShadeLightning settings in Nifskope: https://forums.nexusmods.com/index.php?/topic/1188259-bslightingshaderproperty-basics/ Perhaps this will help you with future things.Thanks a lot for your kindness, but you don't need to credit me for answering a question. If you help others on this forum in exchange, it's valuable for all. We all can only do good stuff if help from others is given freely. And I know that you are good with dungeon creating. Perhaps someday I have a question myself ;) Have fun. Link to comment Share on other sites More sharing options...
NexusComa Posted November 9, 2018 Share Posted November 9, 2018 Just saying Hi TasheniI see you're still hard at it. Good for you! Link to comment Share on other sites More sharing options...
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