Rennn Posted June 27, 2012 Share Posted June 27, 2012 (edited) I was recently making quite a large esp, and when I loaded it, everything freaked out. There were floating chairs, permanent lod trees etc. I'd like to know what the maximum size is for an esp, because I've heard that weird things can start to happen with very large esps. If this turns out to be the issue, is it against site rules to upload a modified Skyrim.esm? It modifies so many vanilla things I can't make a new esm, as it would cause even more problems conflicting with the Skyrim.esm. Edited June 27, 2012 by Rennn Link to comment Share on other sites More sharing options...
steve40 Posted June 27, 2012 Share Posted June 27, 2012 A modded Skyrim.esm would break every mod in existence, I would think :facepalm:. Link to comment Share on other sites More sharing options...
maje90 Posted June 27, 2012 Share Posted June 27, 2012 maybe adding a, second, parallel, ESM?2nd voice searching .esm in google :whistling: http://answers.yahoo.com/question/index?qid=20120217230503AAuw6kw Link to comment Share on other sites More sharing options...
Rennn Posted June 27, 2012 Author Share Posted June 27, 2012 The problem is I need to delete things from the Skyrim.esm, so using another esm would cause something like the ground turning invisible and everyone falling into the sky. -_-Hopefully 15MB isn't too big of an esp. Link to comment Share on other sites More sharing options...
Sjogga Posted June 27, 2012 Share Posted June 27, 2012 Use the .esm to add stuff. Use a .esp to delete what you don't want. Link to comment Share on other sites More sharing options...
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