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Character shadows ini question


Raye

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I recently did a fresh install of Oblivion, and I've got all my mods back, now I'm ready to play again... but I have these UGLY shadows on characters faces (and elsewhere on their bodies, but it's most noticeable on the faces, especially with helmets. And yes, they were there before I started adding mods) and I want to get rid of them... I have turned off self-shadows in the settings, btw, so it's not that. I'm assuming it's in the ini file somewhere, i just don't know what setting i should be looking for.

 

This is what the shadows look like:

 

http://cloud-2.steampowered.com/ugc/1172309635801025683/B582610B88B51687863F9F7C3FE61AC7B37F6C43/

http://cloud-2.steampowered.com/ugc/1172309635801030022/CF23966F7B28AEE24AB9CA3CBF975F656D9F90E4/

http://cloud-2.steampowered.com/ugc/1172309635801027814/43A2AB9547D135C7731134712B0D16E9691E45EE/ (you can see it under his 'collar' there)

 

It wouldn't be so bad if it wasn't for the light halo effect around what it's supposed to be shadowing, but as it is it's just ugly.... I didn't have this in the previous install so it either was never enabled or i disabled it but I don't remember how.

Edited by Raye
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It looks like ambient occlusion of some kind. Idk how it's in Oblivion though, unless you use OBGE. OBGE could probably do that if you have ssao or hbao turned on.

 

When I was using a mod to allow antialiasing and HDR lighting at the same time, while I was forcing AO through my Nvidia drivers, something like this happened as well.

Edited by Rennn
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Just a note to say that it was indeed ambient occlusion int he Nvidia settings, thanks! I guess it got turned on when accidentally when i went to turn on anisotropic filtering.
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