kegisak Posted June 30, 2012 Share Posted June 30, 2012 So I'm just putting the finishing touched on a mod of mine, but I've got a really strange problem. I've got a dead body... that stands around. It doesn't move, or react, and it registers as dead - you can search it and everything. If you hit it, it'll fall over, but until then it's standing straight up. I'm fairly certain it's a physics issue, but I've no idea what to do about it. Does anyone have any ideas? I'm hoping to get this thing playable soon. Link to comment Share on other sites More sharing options...
Nihilisaurus Posted June 30, 2012 Share Posted June 30, 2012 Select it in the GECK, and hit the 'run havok sim' button on the toolbar across the top, it's on the same row as the landscape edit/navmesh buttons. The body will fall to the ground and be found in the (much more suitable) position it lands in in-game. Link to comment Share on other sites More sharing options...
kegisak Posted June 30, 2012 Author Share Posted June 30, 2012 Ah. Well. That was easy! It didn't work exactly as you said, but deleting and re-placing the NPC made it work properly, so thank you! Link to comment Share on other sites More sharing options...
djmystro Posted June 30, 2012 Share Posted June 30, 2012 Here's a tip from an interior location creation guide I wrote not long ago: To use the Havoc engine (on by defualt in the FO3 GECK) to realistically drop items and reveal the contents of certain vanilla interors you need to do the following:Open the 'GECKCustom' ini file (usually in My Documents/My Games/Fallout NV)Find:bUseMultibounds=1and change the 1 to 0.[Note that havoc dropped items will hover slightly above the surface they are intended to drop on. For detail objects I recommend using the F-key drop function. However certain objects such as skeletons can only be dropped properly using havoc.] This will make object drop like they are controlled by gravity rather than just automatically ending up in their final position. The rest of the guide can be found here:http://forums.nexusmods.com/index.php?/topic/581268-interior-location-creation-tutorial/ Link to comment Share on other sites More sharing options...
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