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Weapon Rack problem, some work and some don't, all from same prefa


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Posted (edited)

OK I am having problems with weapon racks in my Mod. Mannequins are working OK and so are the display cabinets. I used one of the Warehouse Prefabs as a weapon rack and a Wall Plaqueand duplicated them so I don't know why only some of them work. for example some of the plaques take a sword but it appears half way across the room and horizontal other take the sword OK but won't give it back. On the racks, I have put them up doubles, some of them both 'slots' work on another neither works and on other one side works but not the other. I can get some to take and give weapons other s take but won't give back.

 

I can give an exa and get it back but not a sword.

 

I deleted them all and re-made them and the same is happening, some work and some don't.

 

It's driving me nuts!

Edited by captainswoop
Posted

If you coc to the "warehouse prefab" cell for weapon racks, you will find that most of them don't work in-game either. Copy/paste them from player homes.

 

But to do this safely you should make your own warehouse cell(s) AS A SEPERATE ESP.

 

If you need more info on how to do this, or why it is necessary, here's an excerpt from a rather lengthy explanation i gave another member via PM.

 

 

  Reveal hidden contents

 

Posted

Some good info there thanks.

 

I fixed them by copying one of those that was working and noting exactly how it was placed compared to the others.

 

I made them all work by positioning them slightly in from the wall which let me give and take items and raising the rack up from the floor which lets them take greatswords the right way round so they aren't pointing up towards the ceiling.

 

Looking at the plaques now.

Posted
  On 7/1/2012 at 7:58 AM, captainswoop said:

Some good info there thanks.

 

I fixed them by copying one of those that was working and noting exactly how it was placed compared to the others.

 

I made them all work by positioning them slightly in from the wall which let me give and take items and raising the rack up from the floor which lets them take greatswords the right way round so they aren't pointing up towards the ceiling.

 

Looking at the plaques now.

 

The bit about weapons appearing upside down is usually caused by having the weapon rack rotated to exactly 0,90,180,270 degrees, I find that they work much more reliably if you rotate them 1 degree off see attached pic, I alternated between +1 & -1 degree making a wavy rack.

  • 1 month later...
Posted

flobalob am i doing this correctly? i too am getting weapons floating off to the side. i set the x,y,z rotations to 1, but its still happening. (attached screen shot sorry for the quality)

my simple plaque worked fine its the combo plaques i cant seem to get down. when i link a reference from the activator to the trigger do i have to select the keyword that says "trigger" because i figured i could use the shield trigger keyword and such for this.

Posted
never mind! i figured it out. i changed those keywords to the "trigger" keyword and everything works fine. it also may have been from moving the plaque far from the wall saving then moving it back up close to a wall. also tried the rotation offset for racks displaying things upside down, it works! you don't have to offset them by much just so its not xx.0000 thanks for getting me on the right track with this thread i am grateful.
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