capella6707 Posted November 30, 2018 Share Posted November 30, 2018 Could her post be taken as a separate entity, made into a new thread and stickied and locked PLEASE? "His", actually. But no worries - there's no way you could've known that... ;) I agree, though - I've had to both reinstall on the same computer and transfer to another computer before. Now that there's a written, successful process, I'd be great if the steps could be preserved for future reference and tweaking by the community. Link to comment Share on other sites More sharing options...
jmaxsohmer Posted December 25, 2018 Share Posted December 25, 2018 I just migrated over to a new build. I had very good success from migrating the entire AppData/Roaming/Vortex/skyrimse directory from the old box and dropping that in over the AppData from a new Vortex install on the new box. I did skip the Cache and GPUCache directories, as I wasn't sure what those were. I also had the problem where no plugins were enabled - to deal with this, I made a list of all of the plugins for enabled mods that weren't enabled on the old box, enabled all plugins on the new box, and then specifically disabled all of the previous non-enabled plugins. Everything worked great - even my mod orders and dependencies were preserved properly. The only annoyance is that it reset all of the little tutorial tooltips in Skyrim SE itself. Presumably there are settings from the Steam Skyrim directory which you could copy over if that really bothers you. I did also have to do a little finessing to force steam to auto-migrate my most recent cloud saves from the old box. That was just forcing a new save on the old box and then quitting, after which I watched Steam's window on both boxes to make sure the sync actually happened. You could also copy your saves over manually, but I figured it'd be simpler to let Steam make sure everything lined up correctly. Vortex 0.16.15 with SKSE64 2.0.12 rel6 and Skyrim SE 1.5.62.0.8. One other note for anyone setting up a split-drive system with some things on a fast SSD and others on a slow HDD - I haven't explicitly tried this, but I am fairly confident that Vortex's default deployment behavior with hard-linking will not work if your Vortex downloads in AppData/Roaming/Vortex/skyrimse are on a different disk or partition from your Skyrim install. It's an edge case but probably worth noting. Given the size of files involved for a lot of the model and texture replacement mods, it is very likely that non-hard-link deployment will be extremely slow. EDIT: I just realized that there's a flaw with only copying the Vortex data. You don't get anything that forces you to install manually, including some DLL-based stuff. There's probably no good solution for that - you'd just have to find or keep track of all that stuff. You'll also have to re-run anything you've set up with FNIS and the like, although that's not really a big deal because it's repeatable. Link to comment Share on other sites More sharing options...
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