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Star Wars: The Force Unleashed


IndorilTheGreat

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Dang the luck (in this case, it was a double-edged luck)

 

Lucky that I got some contract work and was able to pull an additional 6 hours.

Unlucky that I did not get to play my game (more than a few minutes) before I left to the 2nd job.

 

From what I saw of it, I'm impressed.

 

Although a couple of screenshots I posted earlier show something that makes it look like a two-player combat selection screen, the XBOX 360 case says 1-player. Looks like the 360 got screwed while the Wii and PSP enjoy a dual-mode and 3-player mode. :wallbash: The most irritating aspect is that the 360 version costs MORE than the Wii or PSP versions.

 

LHammonds

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Dang the luck (in this case, it was a double-edged luck)

 

Lucky that I got some contract work and was able to pull an additional 6 hours.

Unlucky that I did not get to play my game (more than a few minutes) before I left to the 2nd job.

 

From what I saw of it, I'm impressed.

 

Although a couple of screenshots I posted earlier show something that makes it look like a two-player combat selection screen, the XBOX 360 case says 1-player. Looks like the 360 got screwed while the Wii and PSP enjoy a dual-mode and 3-player mode. :wallbash: The most irritating aspect is that the 360 version costs MORE than the Wii or PSP versions.

 

LHammonds

 

I've noticed that for the Wii version, the designers really didn't use the system up to it's full potential. They could have done a bit better graphics-wise. Take a look at the comparison between Metroid Prime 3, and TFU:

 

http://www.swotti.com/tmp/swotti/cacheBWV0CM9PZCBWCMLTZSAZU29MDHDHCMUTVMLKZW8GR2FTAW5N/imgMetroid%20Prime%2034.jpg

Metroid Prime 3 (Please Ignore the names and Mii's in this picture; it's not mine... :confused: )

 

http://wiimedia.gamespy.com/wii/image/article/847/847629/star-wars-the-force-unleashed-20080124080424137-000.jpg

The Force Unleashed Wii

 

 

The Secret Apprentice doesn't even have a backhand grip! :(

 

Ah well, I'll live with it... the duel mode looks pretty fun if you want to chill with a friend though. :yes:

 

Hooray for physics on all platforms (except the PS2, PSP, and DS...)! :D

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I think they spent a lot of their time on developing the effects system getting the different engines to communicate together: Havok physics, the AI and the materials which were all separate pieces....which allowed for their awesome gameplay that they envisioned.

 

LHammonds

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So following some friendly advice, I decided to rent the game instead of plonking down the full amount for the 360 version. It was the right choice. Decent enough game, pretty graphics, and some fun times with force powers, but my god does camera control/targeting suck. Also, not a fan of having QTE events sprung on me mid-combat ala God of War. Still, a decent game overall; I liked it mostly.

 

I hope it gets released for the PlayStation 2 as well. I don't have a PS3 :( . And my PC wont be good enough to play it.

 

Oddly enough, it did find a release on the PS2 as well. Not totally sure how faithful a translation it is to the PS3/360 versions. But it has the physics so happy gaming, friend.

 

Now I feel like they absolutely must release a PC version at some point as pretty much every system has a SW:TFU, even the N-Gage and some Nokia mobile phones apparently.

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It certainly does seem like they are dissing PC owners for the simply fact they have a release available for just about everything BUT the PC.

 

Let's just hope they are making a "special" version that has everything that all the consoles have and more. ;)

 

LHammonds

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Probably won't make it any clearer...

 

From the May 2008 Videogamer.com interview with producer Cameron Suey. Full interview here.

 

VideoGamer.com: Force Unleashed is coming to every platform going, except...

 

CS: No Commodore 64, no Apple IIE...

 

VideoGamer.com: No PC...

 

CS: No PC as well, yes.

 

VideoGamer.com: We're a multiplatform website and some of our PC-owning readers have complained about this.

 

CS: And that's something that every time I read that, we do hear that complaint, it hurts. Our goal was we wanted to get this game to as many people as possible. I definitely wish it had been possible. However the PC being the gaming platform that it is, someone with a $4,000 high-end system would definitely be able to play the Euphoria, the DMM and really technical elements of the game. But someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game. On the other hand if we made that game for as many people as possible, because we are trying to make mass market games, something that everybody can enjoy, well then it's not taking advantage of what those $4,000 systems can do. So one way or the other depending on how you build that lead PC SKU, it's not going to be for the same amount of people, it's going to be not as good or only for a select few people.

 

That said we're definitely not out of the PC market. It's just with our choice for this game, with the known quantity for the consoles, and every console is the same with the same processing power, it made sense for us to develop for those consoles.

 

And a follow-up regarding consumer dissatisfaction with that decision posted just days ago: http://www.videogamer.com/news/12-09-2008-9308.html

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Well, that sux. After reading those articles, I felt the need to post the following comment on the 1st article which now has 5 pages of comments.

 

There have been many comments posted here that I agree with and I'd like to take the time to say so.

 

I think the real reason they did not release for the PC market is due to ROI. Call it what you will but I seriously doubt developers get many support calls from console owners about "I cannot install this" or "It does not work with xxx hardware" etc.

 

Piracy might have played a small factor as well but check out how well Galactic Civilizations is doing...they do not utilize anti-theft mechanisms like SecurRom. Check out "The Gamer’s Bill of Rights" on their web site.

 

What makes me mad is that they did not come out and say it and instead spew nonsense that anyone can see through...not a very effective smoke screen at all. They should be embarrassed about this.

 

Not wanting to support a platform because of support and financial issues might cause them to loose some customers but at least they won't loose respect.

 

For this reason, I am going to break the XBOX 360 disc that I bought. Well, this reason and the fact it was also a stupid idea to require the character's nose as a pointing device rather than the view screen. DuH!

 

This is quite a sad state of affairs because I was a fan of the company.

 

EDIT: After careful thought, I won't be trashing my disc afterall.

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