Artecus Posted November 21, 2018 Share Posted November 21, 2018 Whenever a save with dead bodies in it is loaded, a death message will appear for every loaded dead body.For example, a save after the gunfight in Goodsprings is loaded. Many death messages will appear on top of another that you will have to close one by one. "Goodsprings Settler has died." "Powder Ganger has died." "Joe Cobb has died." It will generate messages for every loaded dead body.This does not happen with fast travel or loading zones, and it is only related to saves.Things I have done:>Verified game files.>Checked my mods with FNVEdit.>Restored my fallout.ini file to default.I have not manually tampered with any of my mods.Load Order:0 0 FalloutNV.esm1 1 DeadMoney.esm2 2 HonestHearts.esm3 3 OldWorldBlues.esm4 4 LonesomeRoad.esm5 5 GunRunnersArsenal.esm6 6 ClassicPack.esm7 7 MercenaryPack.esm8 8 TribalPack.esm9 9 CaravanPack.esm10 a YUP - Base Game + All DLC.esm11 b WMVM.esm12 c NVCE Ultimate.esm13 d Project Nevada - Core.esm14 e Project Nevada - Equipment.esm15 f Project Nevada - Cyberware.esp16 10 Project Nevada - Rebalance.esp17 11 Project Nevada - Extra Options.esm18 12 JIP Selective-Fire.esm19 13 oHUD.esm20 14 YUP - NPC Fixes (Base Game + All DLC).esp21 15 The Mod Configuration Menu.esp22 16 Uncut Wasteland.esp23 17 STDG.esp24 18 FNV NPCs Travel.esp25 19 Project Nevada - Cyberware Additions.esp26 1a Project Nevada - Rebalance Complete.esp27 1b Project Nevada - All DLC.esp28 1c JSawyer Ultimate.esp29 1d Unofficial Patch Plus.esp30 1e Unofficial Patch Plus - Addendum.esp31 1f Unofficial Patch Plus - Project Nevada Patch.esp32 20 Pip-Boy Light - Green.esp33 21 NVCE-YUP-UPP-JSUE.esp34 22 RaestlozPCIdles.esp35 23 FSW.esp36 24 Water Overhaul.esp37 25 JSawyer Ultimate - WO Patch.esp38 26 Mojave Arsenal.esp39 27 JSawyer Ultimate - Mojave Arsenal Patch.esp40 28 JSawyer Ultimate - Project Nevada Patch.esp41 29 Economy Overhaul.esp42 2a Mojave Wildlife (FO3-Style + No Chanced).esp43 2b Mojave Raiders.esp44 2c Mojave Raiders - 22LR Varmint Rifle.esp45 2d Karmic Balance.esp46 2e WeaponModsExpanded.esp47 2f WMX-POPMerged.esp48 30 WMX-DLCMerged.esp49 31 Project Nevada - WMX.esp50 32 YUP-WMX-PN-PNEO Patch.esp51 33 ThrowableFixes.esp52 34 Karma-Less Petty Crime NV.esp53 35 Tracer nv.esp54 36 Impact Distance Fix.esp55 37 Character Creation Streamlined.esp56 38 FadeToBlack.esp57 39 GunRunnersArsenal Integration Mod.esp58 3a WeaponJammingMoreJams.esp59 3b The Weapon Mod Menu.esp60 3c Quest Item Hider.esp61 3d Better Pickup Prompt.esp62 3e SpyPerk.esp63 3f Music Extraction.esp64 40 Convenient Fast Travel Markers.esp65 41 Tutorial Killer.esp66 42 JIP Improved Recipe Menu.esp67 43 JIP Companions Command & Control.esp68 44 JIP MiniMap.esp69 45 Ragdolls.esp70 46 M0rk's Lighting.esp71 47 FNVLODGen.esp72 48 MuchNeededLOD.esp73 49 Purge Cell Buffers.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted November 21, 2018 Share Posted November 21, 2018 Please see the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. In particular, do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job. You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. I'm sorry to say I haven't heard of this particular problem before. However, I note you have several plugins that could benefit from seeing the wiki "HUD-UI-Menu issues" article. That might help. Also, you might re-examine the descriptions of your "Karma" related mods which I am also not familiar with. -Dubious- Link to comment Share on other sites More sharing options...
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