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Help with Bullet Time hotkey?


Yourname942

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Issue 1:

​I am trying to set a hotkey button to activate bulletTime, but it seems to be stuck on this setting:

)none 

I tried to set the hotkey to LB on my xbox one controller.

 

Issue 2: I had to enter this command to get the aid items:

cqf slowtimequest giveitems

Issue 3:

RB does not activate the strong melee attack (even though the control settings are set as default)

LB seems to somewhat work, as after I tried to set the hotkey to LB it now makes a click noise in game when I press LB.

 

Here is my Plugins load order: (I am using Vortex)

  1. Fallout4.esm
  2. DLCRobot.esm
  3. DLCworkshop01.esm
  4. DLCCoast.esm
  5. DLCworkshop02.esm
  6. DLCworkshop03.esm
  7. DLCNukaWorld.esm
  8. Unofficial Fallout 4 patch.esp
  9. AWHD2KFull.esl
  10. HUDFramework.esm
  11. ArmorKeywords.esm
  12. NAC.esm
  13. TrueStormsF04.esm
  14. SimSettlements.esm
  15. VisibleCompanionAffinity.esp
  16. chem redux.esp
  17. ValiusHDTextures2K.esp
  18. LureEnemies.esp
  19. EFF.esp
  20. PowerRadiance_X10.esp
  21. AdvSettleTurretSet-Real.esp
  22. g2m_Workshop_Nexus.esp
  23. Snappy_HouseK.esp
  24. Snappy_DLC03.esp
  25. SKjAlert_All_DLC.esp
  26. BetterSettlersNoLollygagging.esp
  27. Water Sources Expanded.esp
  28. FullFusion.esp
  29. OCDecorator.esp
  30. OCDecoratorDLC.esp
  31. OCDispenser.esp
  32. IndustrialCity_Sim_Settlements_Addon.esp
  33. CREAtiveClutter.esp
  34. SettlementMenuManager.esp
  35. DD_Khassar_De_Templari_Increased_build.esp
  36. Barricades.esp
  37. OctaviusSentibar_Labels.esp
  38. 3dscopes-replacer.esp
  39. 3dscopes-replacer-farharbor.esp
  40. 3dscopes-replacer-nukaworld.esp
  41. Immersive HUD.esp
  42. SlowTime.esp
  43. dD-Enhanced Blood Basic.esp
  44. Better Explosives.esp
  45. BE_Enhanced Grenades.esp
  46. Better Explosives - Grenade Frequency 30.esp
  47. Armorsmith Extended.esp
  48. Synth Overhaul.esp
  49. NAC-AE Patch.esp
  50. SOTS.esp
  51. SOTS_AWKCR_AS_Patch.esp
  52. Better Locational Damage.esp
  53. offpipewrench.esp
  54. offtireiron.esp
  55. offbasballbat.esp
  56. offbaton.esp
  57. offboard.esp
  58. offknife.esp
  59. offknuckles.esp
  60. offleadpipes.esp
  61. offsledgehammer.esp
  62. offrollingpin.esp
  63. BetterSettlers.esp
  64. BLD - Leveled Lists -DLC.esp
  65. SuperMutantRedux.esp
  66. Snappy_DLC_Scrap.esp
  67. WZWildWasteland.esp
  68. JibsResidentialAddonPack.esp
  69. W.A.T.Minutemen.esp
  70. Conquest.esp
  71. ruined_simsettlement_addonpack.esp
  72. ohSIM_Sim_Settlements_Scrappers_Addon.esp
  73. SimHomestead.esp
  74. WVSimSAddon.esp
  75. SSEX.esp
  76. SalvageBeacons.esp
  77. D.E.C.A.Y.esp
  78. BetterCompanions.esp
  79. Better Locational Damage LD.esp
  80. TrueStormsF04-EarlierSunsets.esp
  81. TrueStormsF04-FarHarbor.esp
  82. TrueStormsF04-NukaWorld-FH-Compat.esp
  83. RaiderOverhaul.esp
  84. AWKCR - Mod Power Armor Engine Glitch Fix.esp
  85. SM More Weapon Anims - All Dlc.esp
  86. SuperMutantRedux_ArmorSmithExtended.esp
  87. Better Chems.esp
  88. Better Locational Damage - DLC_Automatron.esp
  89. Better Locational Damage - DLC_Far_Harbor.esp
  90. Better Locational Damage - DLC_Nuka_World.esp
  91. Better Locational Damage - DLC_WWorkshop.esp
  92. Better Perks.esp
  93. Live Dismemberment - Brutal.esp
  94. Live Dismemberment - Insane-o.esp
  95. Live Dismemberment - Liebermode.esp
  96. Live Dismemberment - Mental.esp
  97. Live Dismemberment - Mind-Blowing.esp
  98. Live Dismemberment - POSTAL.esp
  99. Live Dismemberment - Regular.esp
  100. DarkerNights.esp
  101. DarkerNightsDetection.esp
  102. GruffyddsSignsAndPosters.esp
  103. NAC-FarHarbor.esp
  104. TrueStormsF04-EarlierSunsetsFH.esp
  105. NAC-NukaWorld.esp
  106. EnhancedLightsandFX.esp

 

Here are my settings for the three ini files:

 

  • Fallout4Custom.ini

[Display]

iLocation X=0
iLocation Y=0
fDecalLifetime=800.000
fDecalLOD0=70000
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[General]
sStartingConsoleCommand=setgs fworkshopwiremaxlength 2200; SetGS fSandboxCylinderTop 576; SetGS fSandboxCylinderBottom -576; setgs iWorkshopSettlerPopulationMax 50; setgs fGunShellLifetime 600; setgs fGunShellCameraDistance 51200; setgs iDebrisMaxCount 1500; setgs fBumpReactionSmallWaitTimer 0.5; fBumpReactionMinMoveDist 150; fBumpReactionIdealMoveDist 250; setgs fWorkshopExperienceBase 1; setgs fWorkshopExperienceMult 0.015; setgs fWorkshopExperienceMax 4; setgs fWorkbenchExperienceBase 1; setgs fWorkbenchExperienceMult 0.015; setgs fWorkbenchExperienceMax 4; setgs fCookingExpBase 1; setgs fCookingExpMult 0.015; setgs fCookingExpMax 4; setgs fJumpHeightMin 115; setgs fIronSightsDOFStrength 0;
fPlayerDisableSprintingLoadingCellDistance=0
SLocalSavePath=Saves\
  • Fallout4Prefs.ini
[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=14000.0000
fShadowDistance=14000.0000
uiOrthoShadowFilter=3
uiShadowFilter=3
iShadowMapResolution=2048
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=1
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=3
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=4
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=4000.0000
fMeshLODLevel1FadeDist=8000.0000
iMaxAnisotropy=16
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 780 Ti"
iTexMipMapSkip=0
bEnableRainOcclusion=1
iAdapter=0
[imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=1
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[LightingShader]
bScreenSpaceSubsurfaceScattering=1
bScreenSpaceReflections=1
[General]
bGamepadEnable=1
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=1.0000
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=184551491
fVal6=1.0000
uID6=168389907
fVal5=1.0000
uID5=168389908
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.7429
uID0=554685
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=180000.0000
fBlockLevel2Distance=110000.0000
fBlockLevel1Distance=60000.0000
fBlockLevel0Distance=30000.0000
fSplitDistanceMult=1.1000
bShowLODInEditor=0
[Grass]
fGrassStartFadeDistance=4000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[Decals]
uMaxDecals=250
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=50
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=9.0000
fLODFadeOutMultItems=6.0000
fLODFadeOutMultActors=9.0000
[blurShaderHDR]
bDoHighDynamicRange=0
[blurShader]
bUseBlurShader=0
[Launcher]
uLastAspectRatio=1
bEnableFileSelection=1
[NVHBAO]
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
bEnable=0
[NVFlex]
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
iQuality=0
bNVFlexEnable=0
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1
[bethesda.net]
uPersistentUuidData3=1850876904
uPersistentUuidData2=2828612975
uPersistentUuidData1=2847490818
uPersistentUuidData0=2887786816
  • Fallout4.ini settings:
[General]
sLanguage=en
uGridsToLoad=5
uExterior Cell Buffer=36
bDisableAllGore=0
bUseCombinedObjects=0
[screenSplatter]
bBloodSplatterEnabled=1
[Display]
iPresentInterval=1
bDeferredCommands=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bNvGodraysEnable=1
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1
fSunUpdateThreshold:Display=0.5f
fSunShadowUpdateTime=1.0
[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40
[sSSSS]
fSSSSSPower = 4.0
[Audio]
bEnableAudio=1
[interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0
[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32
[Controls]
fMouseHeadingXScale=.021
fMouseHeadingYScale=.021
[Grass]
iMinGrassSize=20
bAllowCreateGrass=1
[imageSpace]
bDoRadialBlur=1
[Weather]
bPrecipitation=1
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000
[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3
[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0
Thank you for taking the time to help. I really appreciate it.
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