Striker879 Posted July 3, 2012 Share Posted July 3, 2012 Hmm ... that gets me thinking about the troubleshooting from a different angle. If you disable a mod (or group of mods), make a clean save and then move the esp(s) out of your Oblivion\Data folder when you load your clean save the disabled/moved mods can't have any affect on your game. If your game still crashes at 2:40 on Monday you can put the esp(s) back and re-enable them. Rinse and repeat until you don't crash (whittling down the group if you use that method). May be a bit simpler than scouring your mods one at a time in the CS looking through scripts. Link to comment Share on other sites More sharing options...
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