gulogulo Posted July 2, 2012 Share Posted July 2, 2012 Hi its me again and my smell abilities. You see my smell abilities provide the player with information whether an actor is dead. Problem is they will immediately recoginise it which is unrealistic. I would like to detect it after say 6 hours. Any tip? Once again thanks in advance. Link to comment Share on other sites More sharing options...
cscottydont Posted July 2, 2012 Share Posted July 2, 2012 (edited) I've never used this condition function but it exists...GetTimeDead sounds kinda right on the money Edited July 2, 2012 by cscottydont Link to comment Share on other sites More sharing options...
AllanOcelot Posted July 2, 2012 Share Posted July 2, 2012 dang, he beat me to it.Yes, that should work, do some tests and tell us if it is the solution. Link to comment Share on other sites More sharing options...
gulogulo Posted July 2, 2012 Author Share Posted July 2, 2012 Yes, it works but it is a condition function not a papyrus function so it took me a considerable effort to make it work the way I wanted. Anyway thanks. My smell abilities are becoming more and more sophisticated and immersive. Link to comment Share on other sites More sharing options...
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