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Cast Effect on Weapon Draw


SayblFox

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I was wondering if anyone had any idea whether or not it's possible to mod a weapon to cast an effect on the player when it's drawn / deactivate when sheathed? I was imagining effects like flame cloak, become ethereal (partially ethereal?), ebony flesh, or possibly invisibility.
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That would be quite easy. First you need to detect when the player equips the weapon, use this functions: OnEquipped and OnUnequipped . If it's equipped then you can check every 0.1 second with IsWeaponDrawn to see if the actor has the weapon drawn. If it's drawn let it cast some spell on itself, otherwise you dispel the spell. Edited by J3X
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