SayblFox Posted July 3, 2012 Share Posted July 3, 2012 I was wondering if anyone had any idea whether or not it's possible to mod a weapon to cast an effect on the player when it's drawn / deactivate when sheathed? I was imagining effects like flame cloak, become ethereal (partially ethereal?), ebony flesh, or possibly invisibility. Link to comment Share on other sites More sharing options...
J3X Posted July 3, 2012 Share Posted July 3, 2012 (edited) That would be quite easy. First you need to detect when the player equips the weapon, use this functions: OnEquipped and OnUnequipped . If it's equipped then you can check every 0.1 second with IsWeaponDrawn to see if the actor has the weapon drawn. If it's drawn let it cast some spell on itself, otherwise you dispel the spell. Edited July 3, 2012 by J3X Link to comment Share on other sites More sharing options...
SayblFox Posted July 3, 2012 Author Share Posted July 3, 2012 I appreciate the pointer, I'll give it a look Link to comment Share on other sites More sharing options...
Recommended Posts