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initially disabled...


cfh85

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I'm using a lot of objects that will be enabled/disabled depending on day/time/other and was wondering if this would have any negative affects, such as save game bloat or a performance hit?

 

As always, any help is appreciated

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Not really. Objects and enabled and disabled all the time.

 

If you want to reduce the performance hit to the minimum, try to group your objects together and assign them a parent. Use your script to enable/disable only the parent and the children will follow what the parent does.

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