DoubtSuspended Posted December 1, 2018 Share Posted December 1, 2018 (edited) I am working on a quest mod that is nearly complete, but am having issues with the accuracy of my .LIP files syncing with the game's audio. From what I understand, when the Creation Kit generates these files they take into account the actual text from the editor, as well as audio from the .WAV or .XWM files. I am developing my mod on the original creation kit, and am generating my .lip files via the batch command. I also know to avoid special characters in the text, and all of my audio is 16bit mono. Here is a video displaying what I am talking about. The NPC's line is very simple, "Take a look." https://streamable.com/vvv3i As you can see, there is a significant delay between the audio and the actor's lip movements. The next line however, plays just fine. Here is what my audio looks like in waveform:https://imgur.com/a/THYqyEp Does anyone have any advice for getting more accurate .lip files? It seems like about a quarter of my lines are messed up like this. Thanks! Edited December 1, 2018 by DoubtSuspended Link to comment Share on other sites More sharing options...
Ezarr Posted December 1, 2018 Share Posted December 1, 2018 I'm getting the same problem. I haven't fix it yet. But my guess is that adding more death sound to the audio file at the beginning could help to make them sync better. I haven't tested this myself cause I'm busy dealing with more important aspects of my follower at the moment. If you get it fixed, pls share the solution. Link to comment Share on other sites More sharing options...
agerweb Posted December 1, 2018 Share Posted December 1, 2018 Have you tried generating the lip file in the Topic Info window individually; just to test its not the batch process. Link to comment Share on other sites More sharing options...
DoubtSuspended Posted December 1, 2018 Author Share Posted December 1, 2018 Have you tried generating the lip file in the Topic Info window individually; just to test its not the batch process.Yes. I did test that. The sync was identical to the one generated from the batch. Link to comment Share on other sites More sharing options...
DoubtSuspended Posted December 22, 2018 Author Share Posted December 22, 2018 Update: Not an ideal solution, but installing this skse plugin immediately fixed all my issues. https://www.nexusmods.com/skyrim/mods/75951 I plan on recommending it on my mod's own page. Link to comment Share on other sites More sharing options...
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