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Oblivion CS Faction Rank Requirement Settings?


MikJames

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I've been working on a gameplay overhaul for Morroblivion, tweaking things here and there that annoy me. So far I've changed "the boots of blinding speed" to "the boots of hefty speed", as the blinding effect either doesn't exist in Oblivion, or is only available in the script extender (beyond my capabilities). Now I've been infected by a Berne Vampire and I've realized that the faction rank attribute requirements are "Willpower" and "Speed". This obviously makes no sense for the stealthy clan of vampires to be magically inclined. I'm looking for the setting in the CS that controls rank requirements, so I can change the willpower requirement to an agility requirement. Can someone point me in the right direction?

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