DubstepShark Posted July 5, 2012 Share Posted July 5, 2012 (edited) Ok so, Before I say anything about my load order do not comment about the shear amount of mods I have installed I'm just looking for the most Optimized and Stable load order possible with this.So please be kind. So I was playing and I find I have a few bugs with my game probably directly from my mod order or the combination of mods I use, I do want to know what may be conflicting Idid FNVEdit on it but it finds no thing wrong it must be the load order but you can tall me otherwise if its not. Current Bugs:1) Sometimes ill get a Crash from Talking to Vendors.2) Often ill get a Crash from Opening my Pipboy.3) Often the game wont let me open the Main Menu while playing, This only happens if 2 is occuring.4) Sometimes ill get a Crash from entering new Cells. PCB sometimes helps next time around.5) VERY often the models for the Project Nevada Fallout 3 Weapons dont Appear and Cause 2.6) If 5 is happening there is a Chance of Instant Crash before 2 even becoming a problem.7) ALWAYS if i make a new game the game crashes when Doc Mitchel gives me my Pipboy.8 ) This comes with 7 always, If i wait or sleep the time becomes a negative byte limit (-2147....) causing everything except the sky to be recolored to FLAT black so you can tell whats in your hand or whats the world. Note: If anyone needs links to the Mods or their actual names for the Load order I will beable to do so.Note: I know its possible to make a game have this many mods and be stable I did it with Oblivion, Fallout 3 and Skyrim. Mods (Not in Order Check Boss Log for it): FalloutNV.esmCaravanPack.esmDeadMoney.esmLonesomeRoad.esmOldWorldBlues.esmHonestHearts.esmGunRunnersArsenal.esmK3KSuperToolKit.esmD.E.I.M.O.S..esmMore Perks.esmMore Traits.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Cyberware.esp (This plugin has the file extension .esp, but its file header marks it as an esm.)DFB - Random Encounters.esmdecwithreg.esmIWR.esmDecrucifixion.esmCHEMS.esmCompanion Core.esmRobco Certified.esmdomecity.esmdomecity_Kaz_plugin.esmRobCo Certified OWB Dog Remover and Scrap Electronics Recipes.esp (Made by Me)Robco Certified Friendly Hit Fixer.espRobco Certified Cooking Handy.espThe Mod Configuration Menu.espGameSettings.espLoot Vehicles.espDFB - Dead Money Revisit.espDFB - Dead Money Ghosts Respawn.espCHEMS - Benches.espCHEMS - Basic Chems.espMore Perks Update.espDecrucifixtion.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espNewVegasBounties.espNewVegasBountiesII.espSink Bathroom.espWild Wasteland Integration.espDeadMoneyJunkRoundsRedux.espHonestHeartsJunkRoundsRexus.espOWB-Path Lights.espOWB - Skill Book Recipes.espMoreSurplusRounds.espMoreSurplusRoundsHonestHearts.espLFox Missing Ammo Recipes.espLFox Missing Ammo Recipes HH DLC.espThe Weapon Mod Menu.espWeapondModsExpanded.espWMX-LonesomeRoad.espWMX-DeadMOney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-PreOrderPackCaravan.espWMX-GunRunnersArsenal.espProject Nevada - WMX.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Dead Money.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsnenal.espSpiderDrones.espAutomaticSonicEmitter.espUnlimitedCompanions.espOven Cooking.espAddEmptyBottle.espWhetStoneRepair.espFour Traits v1.espThermicLanceFireEffects.esppipboy2500_edisleado.espUltraJetRecipe.espUnconciousLooting.espSegioHasScissors.espStatic Battery Replacer.espExploading Ammo.espExplosions KnockDownAlways.espSTALKERvodka.espMendTinCan.esp (I made this.)CraftedMantisGauntlet.espDixonRecipes.espCrates.espST_TraitsandPerks_WithNoBaseEdits.esp (I made this.)CounterfeitpasspowerCrafting.espBetterArmedBrightFollowers.espBlackMountainRadioEverywhere.espBobblehunt.espBobblehunt - Fallout 3 Bonuses.espCannibalPlus.espBenny's Lucky Lighter.espAER14 Green disintegration.espWorkingCrimsionCaravanTraders.espRadscorpionEggRestoration.espPipBoysToThePeople.espPickable Safehouses.espHigherCompanionLevelCap.espDFB - Universal Dropbox.espJarelle_perk_and_traits.esp (Tweaked by Me.)FPSWeaponWheel.espGRARG.espRepairKit.espRex Essential.espSunset Sarsaparilla Star Caps Random Luck.espWorkingCapPress.espMiscItemIconsNV.espNV_Jinxed_Classicish.espPhilippesRecipes.espMurderlizer.espOWBTransportalPonder.espTheCollector.espCASM.espSunnyCompanion.espBetter Vending Machines.espClassic Telsa Metal Armor.espmac10.espRoleplay Start 1.2.esp (I know for a fact 7 and 8 are not caused by this i added this in hopes i could avoid Doc and see if it still crashed me which it dident)Express Delivery.espPacersgambit.espTimeCapsules.espFree the Slaves.espBurning CampFire.espkochandhohr.espathornysituation.espawilderwasteland.esprotfacetoriches.espExpanded Ranger Combat Armors.espcrate home.espThe New Bison Steve Hotel.espUHNV.espUHNV-Honest Hearts.espUHNV-Dead Money.espUHNV-Lonesome Road.espUHNV-OWB.espUHNV-Bobblehunt.espUHNV-Chems.esp700 Nitro Express.espNonHostileMick&Ralph.espSharks Perk and Traits Pack.esp (I made this, Unreleased.)exp for repair.esppopulatedcasion.espMUd-CR48 Merchant.espHeaveHoFix.espWeAllGoTogether.espHZNovacCampfire.espEVE FNV.esp Boss Log: −General Messages Note: The order of plugins set by BOSS differs from their order in its masterlist, as one or more of the installed plugins is false-flagged. For more information, see the readme section on False-Flagged Plugins. −Summary No change in recognised plugin list since last run. Your masterlist is already at the latest revision (r4689; Jul 4 , 2012). No update necessary.Recognised plugins: 111 Warning messages: 0Unrecognised plugins: 43 Error messages: 0Ghosted plugins: 0 Total number of messages: 57Total number of plugins: 154 Plugins sorted by user rules are counted as recognised plugins.−Script Extender And Script Extender Plugins NVSE Version: 0.2.0.12 MCM.dll Version: 1.0.0.1 nvse_plugin_geckpu-nv-14.dll Version: 0.1.7.2 pn_nvse.dll −Recognised And Re-ordered Plugins FalloutNV.esm Active DeadMoney.esm Active Bash Tag suggestion(s): {{BASH: Deflst}} HonestHearts.esm Active OldWorldBlues.esm Active LonesomeRoad.esm Active GunRunnersArsenal.esm Active CaravanPack.esm Active Companion Core.esm Active Requires: New Vegas Script Extender Note: Loaded early in the event Companion .esm mods require this. IWR.esm Active Note: Loaded early to let other mods override boundaries if needed. Note: Does the same thing as OWNB - Open World.esm; Use one or the other. Incompatible with: These resources are now in OFT_IWR_Base.esp CHEMS.esm Active decwithreg.esm Active Decrucifixion.esm Active domecity.esm Active domecity_Kaz_plugin.esm Active More Perks.esm Active More Perks for Companions.esm Active More Perks for Dead Money.esm Active Requires: DeadMoney.esm and More Perks.esm More Perks for Honest Hearts.esm Active Requires: HonestHearts.esm and More Perks.esm More Perks for Old World Blues.esm Active Requires: OldWorldBlues.esm and More Perks.esm More Traits.esm Active Project Nevada - Core.esm Active Requires: New Vegas Script Extender Project Nevada - Equipment.esm Active Bash Tag suggestion(s): {{BASH: Delev, Invent}} Requires: New Vegas Script Extender and Project Nevada - Core.esm RobCo Certified.esm Active D.E.I.M.O.S..esm Active DFB - Random Encounters.esm Active Project Nevada - Cyberware.esp Active Requires: Project Nevada - Core.esm WeAllGoTogether.esp Active WorkingCrimsonCaravanTraders.esp Active CASM.esp Active Note: Do not use with Auto Incremental Save; has the same purpose. Bobblehunt.esp Active FPSWeaponWheel.esp Active The Mod Configuration Menu.esp Active The Weapon Mod Menu.esp Active Roleplay Start 1.2.esp Active BetterArmedBrightFollowers.esp Active GRARG.esp Active MUd-CR48 Merchant.esp Active populatedcasino.esp Active Incompatible with: populatedcasino-medium.esp and populatedcasino-light.esp The New Bison Steve Hotel.esp Active UHNV.esp Active UHNV-Dead Money.esp Active Requires: UHNV.esp and DeadMoney.esm UHNV-Honest Hearts.esp Active Requires: UHNV.esp and HonestHearts.esm UHNV-OWB.esp Active Requires: UHNV.esp and OldWorldBlues.esm UHNV-Lonesome Road.esp Active Requires: UHNV.esp and LonesomeRoad.esm UHNV-Bobblehunt.esp Active Requires: UHNV.esp and Bobblehunt.esp UHNV-Chems.esp Active Requires: UHNV.esp and CHEMS.esm Project Nevada - Dead Money.esp Active Requires: DeadMoney.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Honest Hearts.esp Active Requires: HonestHearts.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Old World Blues.esp Active Requires: OldWorldBlues.esm and Project Nevada - Core.esm Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both Project Nevada - Lonesome Road.esp Active Requires: LonesomeRoad.esm and Project Nevada - Core.esm Project Nevada - Gun Runners' Arsenal.esp Active Requires: GunRunnersArsenal.esm and Project Nevada - Core.esm athornysituation.esp Active awilderwasteland.esp Active Incompatible with: awilderwastelandnobenny.esp Express Delivery.esp Active Free the Slaves.esp Active kochandbohr.esp Active NewVegasBounties.esp Active NewVegasBountiesII.esp Active Pacersgambit.esp Active rotfacetoriches.esp Active TheCollector.esp Active TimeCapsule.esp Active Four Traits v1.esp Active jarelle_perk_and_traits.esp Active More Perks Update.esp Active More Perks for Companions Update.esp Active More Perks for Dead Money Update.esp Active Requires: More Perks.esm, DeadMoney.esm, and More Perks for Dead Money.esm More Perks for Honest Hearts Update.esp Active Requires: More Perks.esm, HonestHearts.esm, and More Perks for Honest Hearts.esm More Perks for Old World Blues Update.esp Active Requires: More Perks.esm, OldWorldBlues.esm and More Perks for Old World Blues.esm More Traits Update.esp Active NV_Jinxed_Classicish.esp Active AddEmptyBottle.esp Active BlackMountainRadioEverywhere.esp Active Decrucifixion.esp Active DFB - Dead Money Ghosts Respawn.esp Active Loot Vehicles.esp Active Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm pipboy2500_edisleado.esp Active Static Battery Replacer.esp Active CHEMS - Benches.esp Active Requires: CHEMS.esm CHEMS - Basic Chems.esp Active Requires: CHEMS.esm CraftedMantisGauntlet.esp Active DeadMoneyJunkRoundsRedux.esp Active Requires: DeadMoney.esm DixonRecipes.esp Active HonestHeartsJunkRoundsRedux.esp Active Requires: HonestHearts.esm LFox Missing Ammo Recipes.esp Active LFox Missing Ammo Recipes HH DLC.esp Active Requires: LFox Missing Ammo Recipes.esp and HonestHearts.esm Oven Cooking.esp Active PhilippesRecipes.esp Active UltrajetRecipe.esp Active mac10.esp Active Murdelizer.esp Active Classic Tesla Metal Armor.esp Active HigherCompanionLevelCap.esp Active Incompatible with: CompanionLevel30Cap.esp RobCo Certified Friendly Hit Fixer.esp Active SunnyCompanion.esp Active UnlimitedCompanions.esp Active MiscItemIconsNV.esp Active Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} Incompatible with: T3T_MiscItemIconsNV.esp Burning CampFire.esp Active gamesettings.esp Active ThermicLanceFireEffects.esp Active UnconsciousLooting.esp Active WeaponModsExpanded.esp Active Bash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}} Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.esp Project Nevada - WMX.esp Active Bash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}} Requires: WeaponModsExpanded.esp and Project Neavda - Core.esm and Project Nevada - Equipment.esm WMX-DeadMoney.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: DeadMoney.esm, WeaponModsExpanded.esp WMX-HonestHearts.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: HonestHearts.esm, WeaponModsExpanded.esp WMX-OldWorldBlues.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: OldWorldBlues.esm, WeaponModsExpanded.esp WMX-LonesomeRoad.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: LonesomeRoad.esm, WeaponModsExpanded.esp WMX-GunRunnersArsenal.esp Active Bash Tag suggestion(s): {{BASH: Invent}} Requires: GunRunnersArsenal.esm and WeaponModsExpanded.esp WMX-PreOrderPackCaravan.esp Active Requires: CaravanPack.esm and WeaponModsExpanded.esp EVE FNV.esp Active OWB-Path Lights.esp Active −Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. K3KSuperToolKit.esm Active RobCo Certified OWB Dog Remover and Scrap Electronics Recipes.esp Active Robco Certified Cooking Handy.esp Active DFB - Dead Money Revisit.esp Active Sink Bathroom.esp Active Wild Wasteland Integration.esp Active OWB - Skill Book Recipes.esp Active MoreSurplusRounds.esp Active MoreSurplusRoundsHonestHearts.esp Active SpiderDrones.esp Active AutomaticSonicEmitter.esp Active WhetStoneRepair.esp Active SergioHasScissors.esp Active Exploding Ammo.esp Active ExplosionsKnockDownAlways.esp Active STALKERvodka.esp Active MendTinCan.esp Active Crates.esp Active ST_TraitsandPerks_WithNoBaseEdits.esp Active CounterfeitpassportCrafting.esp Active Bobblehunt - Fallout 3 Bonuses.esp Active CannibalPlus.esp Active Benny's Lucky Lighter.esp Active AER14 Green disintegration.esp Active RadscorpionEggRestoration.esp Active PipBoysToThePeople.esp Active Pickable Safehouses.esp Active DFB - Universal Dropbox.esp Active RepairKit.esp Active Rex Essential.esp Active Sunset Sarsaparilla Star Caps Random Luck.esp Active WorkingCapPress.esp Active OWBTransportalPonder.esp Active Better Vending Machines.esp Active Expanded Ranger Combat Armors.esp Active crate home.esp Active 700 Nitro Express.esp Active NonHostileMick&Ralph.esp Active Sharks Perk and Traits Pack.esp Active exp for repair.esp Active UseableVertibirdBlade.esp Active HeaveHoFix.esp Active HZNovacCampfire.esp Active Thank you, so much if you can solve my problem or if you even try.Note: If im acting like an ass I really dont know the difference i have a disorder i wouldent like to talk about so please dont judge me because of that. I dont think this is in the wrong section but I will be saying the following just in case:If this is in the wrong section please move it not lock it. Edited July 7, 2012 by DubstepShark Link to comment Share on other sites More sharing options...
DubstepShark Posted July 6, 2012 Author Share Posted July 6, 2012 Bump Link to comment Share on other sites More sharing options...
DubstepShark Posted July 6, 2012 Author Share Posted July 6, 2012 Bump Link to comment Share on other sites More sharing options...
DubstepShark Posted July 6, 2012 Author Share Posted July 6, 2012 Can some one Please help me. Link to comment Share on other sites More sharing options...
DubstepShark Posted July 6, 2012 Author Share Posted July 6, 2012 bump Link to comment Share on other sites More sharing options...
LeonardDeVir Posted July 17, 2012 Share Posted July 17, 2012 150+ mods is quite a lot; ever tried to reduce your load order to ~100 active mods? It sounds like you hit your personal mod limit - if your load order hits a certain number, things start to get funky. Crashes, objects vanishing, main menu not appearing,... I really recommend you to: 1) look at a mod compilation, like Mission Mojave - Ultimate Edition. As far as Ive read, loads of your mods are rather small fixes which may be/are incorporated in MMUE. Bonus points: everything is optimized to work properly which each other. 2) make a bashed patch with Wrye Flash. DONT use the merged patch from FNVEdit - this tool is too old any might screw you over. I see you know how to use BOSS; get the bashed tags from it, mark the mods accordingly in Wrye Flash and let it create a bashed patch. Usually there is no harm in doing so, it WILL reduce your load order significatly and it makes sure that important edits are rally loaded into the game. Link to comment Share on other sites More sharing options...
Recommended Posts