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Mod Load Order Problems


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Ok so, Before I say anything about my load order do not comment about the shear amount of mods I have installed I'm just looking for the most Optimized and Stable load order possible with this.

So please be kind. So I was playing and I find I have a few bugs with my game probably directly from my mod order or the combination of mods I use, I do want to know what may be conflicting I

did FNVEdit on it but it finds no thing wrong it must be the load order but you can tall me otherwise if its not.

 

Current Bugs:

1) Sometimes ill get a Crash from Talking to Vendors.

2) Often ill get a Crash from Opening my Pipboy.

3) Often the game wont let me open the Main Menu while playing, This only happens if 2 is occuring.

4) Sometimes ill get a Crash from entering new Cells. PCB sometimes helps next time around.

5) VERY often the models for the Project Nevada Fallout 3 Weapons dont Appear and Cause 2.

6) If 5 is happening there is a Chance of Instant Crash before 2 even becoming a problem.

7) ALWAYS if i make a new game the game crashes when Doc Mitchel gives me my Pipboy.

8 ) This comes with 7 always, If i wait or sleep the time becomes a negative byte limit (-2147....) causing everything except the sky to be recolored to FLAT black so you can tell whats in your hand or whats the world.

 

Note: If anyone needs links to the Mods or their actual names for the Load order I will beable to do so.

Note: I know its possible to make a game have this many mods and be stable I did it with Oblivion, Fallout 3 and Skyrim.

 

Mods (Not in Order Check Boss Log for it):

 

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Boss Log:

 

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Thank you, so much if you can solve my problem or if you even try.

Note: If im acting like an ass I really dont know the difference i have a disorder i wouldent like to talk about so please dont judge me because of that.

 

I dont think this is in the wrong section but I will be saying the following just in case:

If this is in the wrong section please move it not lock it.

Edited by DubstepShark
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  • 2 weeks later...

150+ mods is quite a lot; ever tried to reduce your load order to ~100 active mods? It sounds like you hit your personal mod limit - if your load order hits a certain number, things start to get funky. Crashes, objects vanishing, main menu not appearing,...

 

I really recommend you to:

1) look at a mod compilation, like Mission Mojave - Ultimate Edition. As far as Ive read, loads of your mods are rather small fixes which may be/are incorporated in MMUE. Bonus points: everything is optimized to work properly which each other.

 

2) make a bashed patch with Wrye Flash. DONT use the merged patch from FNVEdit - this tool is too old any might screw you over. I see you know how to use BOSS; get the bashed tags from it, mark the mods accordingly in Wrye Flash and let it create a bashed patch. Usually there is no harm in doing so, it WILL reduce your load order significatly and it makes sure that important edits are rally loaded into the game.

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