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Skyrim more fun on the 360?


MrGoldenAge

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I played Oblivion for probably hundreds of hours on my PS3, though I didn't keep track. When I got this PC I bought Oblivion, thinking about the mods. I tried playing the vanilla game before I modded it heavily, and all the hours I'd played it on the PS3 had burned me out on it. I couldn't really stay interested anymore because it cleary followed a formula and had some limits. I still loved the game, but I'd played it for so long there was nothing new to see. Even the dungeons I'd never found were eerily similar to most of the others. After dozens of hours of modding, compiling, installing, and backing up mods, I forced myself to start a serious game without adding any more large mods. Modded Oblivion became an obsession again, as it originally had been on my PS3. Lock bashing, werewolves, necromancy, better dungeons, climbing, open cities, great graphics, and many more mods opened the game up again, and made it better than ever.

 

I haven't had enough time to mod Skyrim this heavily, but if you get mods that you know you're going to use and know when to stop modding it, there's almost no limit to how good TES games can be on a PC.

Edited by Rennn
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I have had Skyrim on the PC since release, and I have found that I spend waaaaaaaaaaay more time looking for mods than playing the actual game. I'm not too interested in all those anime - skimpy armor mods, or those ENB effects that make the game look crazy - i'm just interested in content. If it can keep me playing without distractions such as " oh look at that texture, doesn't seem too good...hmmm...Maybe i'll go install another mod."

 

I think I have spent much more time looking for mods than actually playing the game.

 

I understand what you're trying to say, but you'll never get this crowd to admit to it. I'm a firm believer you should play a game inside and out before you try to mod it. I'm probably approaching 1400 hours on 4 characters 100% stock. The only mods I ever use is when I try to figure out how to use the creation kit or mod armors and I don't save my game.

 

I also don't see myself using mods soon. I still haven't played a full on mage character all the way to 81, I still haven't tried a two-hander, a pure thief, etc. The stock game still has a lot of life left for me and the dlc's aren't even out yet.

 

Everyday I see more and more posts complaining about their game doesn't work, or who has the most stable setup because of mods destroying their game because they have too many conflicts.

 

When the patches come out half their mods quit working. I can't wait to see all the complaining when the dlc's DO come down and how many mods won't work then. :rolleyes:

Edited by Stemin
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I can't imagine playing Skyrim on anything but the PC. If you didn't have a PC to run it properly a console would be better than nothing. On the PC you can play it vanilla, get updates faster, fix bugs quicker, and new and more refined mods coming out every day.

 

@Stemin You enjoy my pain too much.

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I wouldn't want to play any Bethesda game on anything but a PC, just because there are too many bugs and glitches that can only be gotten around or fixed using the console. Bethesda's idea of Quality Assurance has always left a lot to be desired. Then there's the unofficial patch for things you can't fix by pressing the ~ button.

 

As for the OP, well, I can't imagine why having several thousand different ways to expand a game in any way you choose would make it less fun.

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Then there's the unofficial patch for things you can't fix by pressing the ~ button.

 

To each their own, but I'm not a fan of the unofficial patch because it takes liberties with things that I don't necessarily see as bugs, such as the way Jzargo levels differently, or changing music in certain areas, or taking away the argonian breathing sound when they leave the water.

 

And that was just from skimming the changelog one day.

 

As for the OP, well, I can't imagine why having several thousand different ways to expand a game in any way you choose would make it less fun.

 

I don't know how you could have read his message and NOT understood. He's spending more time doctoring the game than actually playing it.

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First bought game on 360, but loading times between events was very slow and occasionally glitched. I then reviewed on people using the PC version and researched the mod system, bought the pc version same day and love the moding bit and gameplay is a lot quicker (prob cause my pc specs are decent), fighting is a lil trickier but ahwell cant have everything.

Hands down PC beats xbox 360 i cant comment on the ps3 version tho cause i dont own one.

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It's basically like asking a road worker to dig up a road with a pickaxe when there's a jackhammer sitting right there

 

When the Xbox has eye candy like this we will talk

 

 

And sure, graphics aren't everything I agree. The question is though what do you feel is everything? Cause I can guarantee that there's a mod for it!

 

Does it really matter whether you are installing and fiddling with mods or playing the game though. As long as your mind is stimulated and your having fun then the end result is still the same.

Edited by worldofscotty
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To each their own, but I'm not a fan of the unofficial patch because it takes liberties with things that I don't necessarily see as bugs, such as the way Jzargo levels differently, or changing music in certain areas, or taking away the argonian breathing sound when they leave the water.

 

And that was just from skimming the changelog one day.

 

I didn't quote it, but I agree with your previous post as well. I don't mod any aspect until I've played it at least once or twice, but probably even more than that. I do have a couple minor mods and some textures (although I require they be extremely close to vanilla) but really, I bought Skyrim for Skyrim, the fact I can mod it later is like an added bonus. To be honest, I use "addons" or "plugins" more than I do "mods", to be technical, because I actually enjoy vanilla tons and prefer to add to my experience, not change it or overhaul it. Whatever floats whoever's boat though, but I agree with you on that. I'm also waiting until updates and DLC are done too because it's not worth the hassle to me to fix everything all the time. (Already getting burned on Dragonbone Weapons, even though I do like the mod more but still.)

 

In reply to the post I quoted, I've also always felt the Unofficial Patches sometimes "overfix" things and it goes into the realm of labeling personal taste as a fix. The Skyrim one though, I feel, is much better than previous ones at mostly providing fixes only.

 

In reply to worldofscotty, personally, I'd rather play Superman 64 than play Skyrim looking like that. Rarely are there exceptions to this (in my opinion, of course), especially with Skyrim, but I don't think ENB graphically enhances anything whatsoever, I'd even say it degrades quality sometimes. I know that puts me in a pretty small crowd of people though, but oh well. But here's the thing. Plenty of people would find mods I like boring as well. There's something for everyone and since we finally have filtering on Nexus, it's easier to find whatever you want. The only problem is, once you get overwhelmed with fiddling with mods outside the game, it can sometimes burn you out on the entire experience. Had it happen before haha But still, the fact the options are there provide more potential for fun in my opinion than on 360/PS3. It's just getting past putting up with mods outside the game. It might just be something that doesn't bother everyone though I think, and I call those the lucky ones lol

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As for the OP, well, I can't imagine why having several thousand different ways to expand a game in any way you choose would make it less fun.

 

I don't know how you could have read his message and NOT understood. He's spending more time doctoring the game than actually playing it.

 

The reason I don't understand is because the idea doesn't make sense. Mods are optional. If browsing through them isn't fun for him, that's a problem caused by him browsing them, not by the mods existing. Close the browser and play the game instead and the problem is automatically corrected.

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Played it through on PS3 first (almost through, all quests achieved anyway). And I'm glad I did 'cause it made me truly appreciate the genuine qualities of Bethesda's game, which honestly I would have completely missed if I had started on PC and gone head on to modding. These guys are great, they really can design the most immersive games ever, and deliver them bundled in a myriad of counter-immersive bugs!.. and we still bless them for it all!

 

The difference is now, on PC, I can (almost) completely personalize my game, develop the aspects I loved in Vanilla and let aside the ones that annoyed me... (except for the damn shadow striping thing, for some reason fix mods make me crash... sigh...).

 

But yeah, the price to pay for this freedom is you spend a lot of time tweaking your settings, ensuring clean saves and going back several levels when you discover the mod that ran smoothly for 10 levels suddenly bugs big time with the last, greatest of all, mod you just installed... But I guess it's part of the fun somehow or else we wouldn't all be doing it.

 

So for me, it's a win-win experience! Console was great - and it's because I was on console first that I love modding so much!..

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