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making parts of a texture semi_tranparent


BBLAKE8571

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Hello, I have been trying for several hours to make parts of my textures semi-transparent by using eraser or changing the opacity in paint.net and gimp2. I get them to where I like the settings and save them. I load them into nifskope and add niAlphaproprty and all looks good in nifskope but in game either there is no change or the texture is completely transparent. I have watched a few tutorials but they are all on transparency making parts of a mesh completely transparent. I don't want that. I need someone who can run this process through to me completely from start to finish. I have a lot of clothing mods I want to share on the nexus but I cant until I get the textures right. If anyone can help...PLEASE and thank you in advance. I have attached a sample texture I would like to make semi-transparent, anyones help would be greatly appreciated. Oh and sorry I misspelled transparent in the topic

Edited by BBLAKE8571
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I have watched a few tutorials but they are all on transparency making parts of a mesh completely transparent.

It's been a while since I've done this, but at some point in that process you have to enter a number, I don't recall if it is in the .nif itself or in the .bgsm material file. Anyway, all you need to do is use a different number, depending on how transparent you want the object to be. Try looking at a .nif and .bgsm of an object that has similar transparency to what you want. Sorry that isn't very clear, but I hope it's enough. Once you figure it out it will feel very simple.

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