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Antigravity


DeadFOAM

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Is it possible to remove gravity on a specific actor? I've been looking through the Papyrus library but don't see any functions that affect gravity. The closest is PushActorAway, but thats not quite it. PushActorAway just pushes the actor away. I want the targeted actor to float in place untill acted on, then they move in that direction until they hit something.

 

Has anybody seen or know an effect like this?

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