Fede300 Posted December 17, 2018 Share Posted December 17, 2018 (edited) I FIGURED THE DAMN THING OUT Basically you need to edit the mods manifests and add this line: <supports> <kcd_version>1.*</kcd_version> </supports> For example the whole manifest will look like this: <?xml version="1.0" encoding="utf-8"?><kcd_mod> <info> <name>Stay Clean Longer - Get Dirty Gradually</name> <description>This is a simple mod to keep your clothes clean for a longer distance.</description> <author>Mad General</author> <version>1.4.1</version> <created_on>2018-10-28</created_on> </info> <supports> <kcd_version>1.*</kcd_version> </supports></kcd_mod> THATS IT Thanks to "msmods" for making this and giving me the idea to try it, link bellow https://forum.kingdomcomerpg.com/t/release-mods-updated-tested-for-version-1-7-1/61506 I would like to point out that: 1. My game us updated to the 1.7.2 version 2. I have a Mods folder in the game's directory 3. I follow the apparently correct path structure "Mod Name\Data\Mod.pak" 4. I am able to get one mod to work, which is Ultimate Saving https://www.nexusmods.com/kingdomcomedeliverance/mods/380?tab=description 5. No conflicting mods such as two params or anything. I can't even get one single mod to work by itself such as a carryweight mod or an Inventory Sorter mod Inventory Sorter https://www.nexusmods.com/kingdomcomedeliverance/mods/290?tab=description 6. I can't find a guide on how to write mod names in the "mod_order.text" I simply write the mod folder names from within Mods without spaces for instance "Ultimate Saving" would be "UltimateSaving" 7. I've tried adding the mod names into the pak.cfg file inside Data in the game directory but it doesn't work With that said. Whenver I drop a mod, with the correct path and making sure there's no pak conflicts. I make sure to add the mod name into mod_order.text but when I hop into the game, it doesn't work. I have scoured the internet trying to find answers and experimenting by myself but I'm out of ideas. Nothing seems to work. At the very least Ultimate Saving works which could imply the mods are out of date but that isn't the case, some mods I try are clearly updated (Stay Clean for Longer) and others claim to work regardless of version. In any case, the comment sections imply the mods should work and there's something wrong on my end. Edited December 17, 2018 by Fede300 Link to comment Share on other sites More sharing options...
sirjohn45 Posted January 5, 2019 Share Posted January 5, 2019 I think problem being most mods need to be updated and the authors either quit playing or just do not care enough to update. Wish there was a way for mod authors to actually care when they make mods to stick around and update now and then. Why even bother making a mod then not keeping up with it? I have never understood that concept. Sure we all have a real life but if you are going to take the time to make a mod then stay with it when you can check on it now and then. Link to comment Share on other sites More sharing options...
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