idigweeds Posted December 23, 2018 Share Posted December 23, 2018 Texture replacers used to (or still) overwrite the target files in the game data directories. If you wanted to undo the operation, you were stuck weeding them out my by hand or restoring from a saved version. When Vortex copies texture files, does it make a backup of the (to be) overwritten files before overwriting, enabling you to undo the operation? Link to comment Share on other sites More sharing options...
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